The International Simutrans Forum
Development => Extension Requests => Topic started by: jamespetts on May 15, 2010, 12:52:05 AM
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As shown in the attached screenshot, currently, tidal rivers do not have wide estuaries when they meet with the sea. It would, I think, enhance both appearance and gameplay challenges if tidal rivers such as that shown could be generated with estuaries (i.e. - they get wider when they get near the sea) to match their real life counterparts.
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Well, an estuary is more or less the end of a river, asuming all rivers in game end up in the sea, so a possible solution would be to create a end tile for rivers that represents the estuary.
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I'm not quite sure how that would work to make estuaries wider than they are now...?
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more of a problem for experimental, where the tile size can be set to 250 m. In standard the tile size is already 1 km, that should be enough for estuaries.
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What counts is the relative size of the estuary compared to the width of the river itself. The shape of the river mouths is currently incorrect.
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The river gets wider: It is a full tile plus two border tiles at the lowest hight level.
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The estuaries don't seem to widen enough in proportion to the width of the pre-estuary tidal river, though, as in the picture.
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I can't help but notice that there aren't actually any river tiles in that screenshot, only sea.
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I can't help but notice that there aren't actually any river tiles in that screenshot, only sea.
Tidal rivers are generated in game by lowering a channel of land to sea level on map generation.
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That is the widening ...
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That is the widening ...
Yes, but they'd widen further just before they reached the sea.