The International Simutrans Forum

Community => Simutrans Gaming Discussion => Topic started by: grampybear on September 08, 2010, 01:39:11 PM

Title: New Industry idea
Post by: grampybear on September 08, 2010, 01:39:11 PM
 Good morning.  Over the weekend I had the chance to look over several paks that I do not normally play, ( I usually play pak128) and I noticed that the different paks have a heavy trailer hauler shown in the road depot with heavy equipment graphics ( front end loaders, bull dozer,etc) but the only thing I could get them to haul was cars which just doesn't look right. My thought for new industry would be a heavy equipment factory. Most of the chain is present already, steel mill (plastic and glass also if desired) and end end users being coal mine,sand and stone quarry's. Each mine or quarry would start game with one piece of equipment but to increase production output would need to purchase and transport additional equipment up to a max ( maybe 4-5) instead of adding electric power. I have always wondered how adding power to a sand quarry increases production as is now the case. The heavy loads would require the use of restricted roadways, bringing an additional challenge to the game.. Just an idea, as I said too much time on my hands.  Thank you ;D
Title: Re: New Industry idea
Post by: skreyola on September 11, 2010, 05:10:17 PM
Quote from: grampybear on September 08, 2010, 01:39:11 PM
Good morning.  Over the weekend I had the chance to look over several paks that I do not normally play, ( I usually play pak128) and I noticed that the different paks have a heavy trailer hauler shown in the road depot with heavy equipment graphics ( front end loaders, bull dozer,etc) but the only thing I could get them to haul was cars which just doesn't look right. My thought for new industry would be a heavy equipment factory. Most of the chain is present already, steel mill (plastic and glass also if desired) and end end users being coal mine,sand and stone quarry's. Each mine or quarry would start game with one piece of equipment but to increase production output would need to purchase and transport additional equipment up to a max ( maybe 4-5) instead of adding electric power. I have always wondered how adding power to a sand quarry increases production as is now the case. The heavy loads would require the use of restricted roadways, bringing an additional challenge to the game.. Just an idea, as I said too much time on my hands.  Thank you ;D
Electric conveyor belts would explain it.
Your idea is interesting, but it's not just a new industry. You'd need to get the programmers to make changes to the core mechanics of the game. As such, you should make this an extension request, if you want to bring it to the attention of the programmers.
Title: Re: New Industry idea
Post by: ӔO on September 11, 2010, 05:53:57 PM
I think it would be better to add an oversized goods category and the quantities would be low, but with high payout for transportation.

Things like ship, airplane, train and various large equipment parts construction facilities would make the parts from whatever goods needed and assembly plants will consume these parts.

All that would be needed in this case will be addition of the oversized goods category to the game, but this would break older save games.
Title: Re: New Industry idea
Post by: 123abc on September 14, 2010, 02:54:32 AM
What about making it as a industry but with new cars for the new factory's?