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Information and Announcements => Download Simutrans => Topic started by: prissi on March 12, 2011, 10:46:04 PM

Title: Simutrans 110.0.1
Post by: prissi on March 12, 2011, 10:46:04 PM
Mostly a bug fix release. It features additionally smaller network game downloads with trees and more consistent line numbers.

MS Windows user should use the
Online-Installer ( (Note: If you are on Windows Vista or 7, you will probably need to right-click the downloaded file you save from the above link and choose "Run as administrator". If the installer appears to work, but no "C:\Program Files\Simutrans" folder is made, this is why: run as administrator)

If you want to download manually, you will need an executable and a pak-set.

Windows native ( (new) (you may need unicows.dll ( for Win9x)
Window with SDL ( (new)
Linux with SDL and SDL_mixer ( (new)
Haiku with SDL ( (new)
Mac OSX/Intel with SDL ( (new)
Mac OSX/PowerPC with SDL ( (new)

Pak64 110.0.1
pak64 Basics ( (new)
64pak food chain ( (new)

Pak64.german 110.0
pak64 german full (

Pak64.HAJO 102.2.2
pak64 HAJO for 102.2.2 (

Pak64.japan 110.0
pak64 japan (beta) ( (new)

Pak64.contrast 102.2
pak64 contrast ( (new)

Pak96.comic 102.2
pak96.comic (

Pak96.HD 100.0
pak96.HD (0.4) ( (new)

Pak128 102.2
pak128 v1.4.6 (

Pak128.japan 101.0
Pak128 JAPAN for 101.0 (

Pak128.britain (08) 102.0
pak128 Britain v0.8 for 102.2 ( (new)

pak192.Comic 102.2.1
pak192 Comic 102.2.1 ( (new)

pak48.excentrique (currently not available)
pak excentrique ( (new)

Pak64 HO 102.2.2
pak64.HO (alpha) ( (new)

Pak32.comic 102.0
pak32.comic for 102-0 (

makeobj 51
Windows (
Linux (
BeOS/Haiku (does not compile)

Release of 110.0.1 (r4359 on 12-Mar-2011):

   ADD: try to build crossing that match maxspeed of the ways to be crossed
   ADD: sheep will not walk in cities anymore
   CHANGE: much smaller savegames in online mode with trees
   FIX: broken townhalls when the land was flattend before
   FIX: AI better cleans up when building of shipping lines fails
   FIX: line IDs are now tied to line handles => no double line ID any more
   FIX: crashes with window resizing under SDL
   FIX: convois stuck after modifying schedule of line
   ADD: pak set specific pre-defined player colors and random player colors
   FIX: world enlargement
   FIX: loading lines with ID zero again