The International Simutrans Forum

Simutrans Extended => Simutrans-Extended gameplay discussion => Topic started by: jamespetts on February 21, 2012, 11:36:44 AM

Poll
Question: Do you play Simutrans-Experimental in single player or multi-player mode?
Option 1: Single player only votes: 26
Option 2: Multi-player only votes: 1
Option 3: Both single and multi-player votes: 7
Title: [POLL] How do you play Simutrans-Experimental?
Post by: jamespetts on February 21, 2012, 11:36:44 AM
I should be interested to know more about Simutrans-Experimental's use patterns, so I should be very grateful if people could respond to the above poll. Please note that running the game just for testing purposes does not count as "playing" for the purposes of this poll.
Title: Re: [POLL] How do you play Simutrans-Experimental?
Post by: rsdworker on February 21, 2012, 12:24:42 PM
i do play both - online or single player - its good
Title: Re: [POLL] How do you play Simutrans-Experimental?
Post by: greenling on February 22, 2012, 06:32:24 PM
Good Day
I Play at Moment as Singel player.
With 24 bits per month.


Title: Re: [POLL] How do you play Simutrans-Experimental?
Post by: ActAirNeer on February 22, 2012, 07:04:20 PM
Haven't tried the multi-player experience yet... I don't usually get to play constantly enough over a period of time, on the other hand I'm afraid it would be too addictive  ;D I'm also trying to get a better hold on the program.
Title: Re: [POLL] How do you play Simutrans-Experimental?
Post by: jk271 on February 22, 2012, 09:45:48 PM
I usually change setting before playing:
bits_per_month: at least 20
one tile is 100m in my game.
station coverage: 3 (but now I am playing with 4)
I increase distance between cities and distance between factories too.

I play with more AI enabled (Althow I vote for singleplayer)

Firstly I connect some industries, than I move to passenger transport. Mail transport is created as the last one.
Title: Re: [POLL] How do you play Simutrans-Experimental?
Post by: AP on February 22, 2012, 09:59:59 PM
Neither yet. I don't feel I've managed to get to grips with its more complex and subtle economics to be able to play it - I'm more "testing", albeit for my benefit rather than playtesting to aid the developers.