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PakSets and Customization => Other paksets => Pak48.Excentrique => Topic started by: Spike on February 27, 2012, 09:28:01 PM

Title: pak48.Excentrique, v0.16+
Post by: Spike on February 27, 2012, 09:28:01 PM
Updates for pak48.Excentrique, v0.16.

- slightly adapted "tropical" ground texture
- some new, decorative, ground objects
Title: Re: pak48.Excentrique, v0.16+
Post by: Spike on February 29, 2012, 09:15:46 PM
More decorative elements:

- Active/inactive geyser (not animated)
- Spots of various colors and densities
- A spire
- Two rocks
- So called flowers, also cleverly disguised as pixels
- A sort of pond
- A mushroom patch
Title: Re: pak48.Excentrique, v0.16+
Post by: Spike on March 02, 2012, 09:54:43 PM
I've been experimenting with seasonal trees. I'm not all happy with the colors, but well, at least they change now over the year.

Trees offered in two archives due to attachment size limit.

Edit: To see all trees, be sure to have all climates from desert to arctic on your map.
Title: Re: pak48.Excentrique, v0.16+
Post by: Spike on March 13, 2012, 09:41:55 PM
- New music industry: Pipe organ to produce melodies + melody transport vehicle
- Slightly updated color hues for "orangecherry" tree
Title: Re: pak48.Excentrique, v0.16+
Post by: Fabio on March 13, 2012, 09:57:16 PM
Nice that you're back with your pakset!
Title: Re: pak48.Excentrique, v0.16+
Post by: Spike on March 15, 2012, 09:43:29 PM
Thanks :)

Today, only a small update to the English language file, and the skin for Simutrans Iron Bite, if you use pak48.Excentrique with Iron Bite.