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#1
Simutrans-Extended bug reports / Bug with replacing signals
Last post by zook2 - Today at 01:21:19 PM
Maybe difficult to find this one, but I recently began to replace old signals on the BB server (West Zodiac Shipping) with ECTS beacons. I built new signaling centres and dragged the new signal along the line, which automatically deletes any older signals. 
It went well at first but today I noticed that my new centres' capacity filled up quickly without me having placed a lot of new signals. Then I noticed that those beacons were showing up in places where I never went to work, seemingly at random among the old ones. I can't currently nail it down any better.
#2
Simutrans inserts a break after each 10 CJK characters because it could not break otherwise. So no breaks needed.

The only exception is for attractions, where the short name is separated by two breaks from the description
#3
Bug Reports / Re: Crash when try to create a...
Last post by makie - Today at 11:12:46 AM
Quote from: prissi on Today at 10:57:55 AMEvery building is saved as level-1, so level 1 becomes level 0. That needs rectifying for citybuildings. More tests are needed.
Ok, I was really surprised. Your list contained almost all level 1 buildings.
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R12014 hasn't crashed so far despite my diligent testing. But I have not saved and reload them.
#4
Bug Reports / Re: Crash when try to create a...
Last post by prissi - Today at 10:57:55 AM
Every building is saved as level-1, so level 1 becomes level 0. That needs rectifying for citybuildings. More tests are needed.
EDIT: now adding again +1 on loading for citybuildings. Also foudn the error why the city size did not update correctly.
#5
I see you translate into Chinese.
Normally, Simutrans can only wrap  the line at spaces. It seems to me that Simutrans handles Chinese characters differently. I recommend simply testing it in this specific case.
#6
It depend on witch text you translate.
Normal Simutrans format the text itself and so it is better not try to format the text. In some old text the are \n from time where this is necessary for Simutrans. Better remove them. Keep in mind: the formatting must be suitable for Simutrans; how the text looks in the translator doesn't matter.
#7
Hey guys, I need your help~~~

I would like to know, if I don't put these breakline symbols into them, what will happen? Such like will the text display out of the message boxes?
#8
Bug Reports / Re: Crash when try to create a...
Last post by makie - Yesterday at 03:36:24 PM
Quote from: prissi on Yesterday at 03:23:04 PMI definitively had buildings return zero as level when debugging. Anyway, past midnight here. will continue tomorrow.
Only Station "unsichtbarer_Bahnhof_fuer_Abstellgleis" has level=0, and this is a addon.
If you find more, please delete the pak-folder and reload the pak.
#9
Bug Reports / Re: Crash when try to create a...
Last post by prissi - Yesterday at 03:23:04 PM
Not all paks have a variety of buildings. So the citybuilder tries to keep a different type of building. Unless, it is a cluster, of course. But then, clusters need the buildings across several levels or they only appear if two adjacent buildings get the same level by chance.

I definitively had buildings return zero as level when debugging. Anyway, past midnight here. will continue tomorrow.
#10
Bug Reports / Re: Crash when try to create a...
Last post by makie - Yesterday at 02:30:56 PM
Quote from: prissi on Yesterday at 02:14:17 PMBut you need 4 different to replace a 2x2 building. SO one can run out of different buildings.
What's wrong with building the same house three or four times? Most small levels are either settlement houses or empty plots of land.

Could this be the reason why the clusters aren't working properly? There should the same houses be located right next to each other.
QuoteMoreover, you have buildings level 0. That was never meant to work as those will not decrease the incentive for next construction. Anyway, r12014 should no longer crash.
There shouldn't be a level 0 in the current pak. At least not in res, com, ind