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Are you able to reproduce this in a small game? If so, then I should be able to track it down (having worked in that area of the codebase recently), but I am unable to run the server game on my current computer.
Bug Reports / Number of water level colors in minimap
« Last post by uci on Today at 01:11:27 PM »
Number of displayed water level colors in minimap should be increased by one!

Confirmed fixed. Thanks! Had to download the nightly from because is out-of-date for some reason.
[CS]Česky (Czech) / Re: jak si zahrat simutrans-extended
« Last post by David on Today at 12:44:55 PM »
Můžu poprosit o aktuální poslední odkaz v 1. příspěvku? Díky
Simutrans Extended Development / Re: Bridging across oceans.
« Last post by jamespetts on Today at 12:19:20 PM »
Thank you for the report. The (basic version of) the feature that you suggest had been coded some years ago, but, having checked, it appears that this was removed when another contributor added a different feature in 2014. I have now restored this feature and this should be available in to-morrow's nightly build.
My apologies: I forgot to commit and push the fix, which I have now done. This should now be available to-morrow.
Thank you for your report: that is indeed an error, which I have fixed by increasing the load to 450.
One of those bugs that is likely going to be hard to track. Pressing the Detail window on some of my train convoys on the server is causing the client to fatal error. Since the server is not crashing this is likely a bug with the detail window itself, or more specifically the algorithm used to populate the window.

Since industrial trains have just hit the server I am trying a wide range of convoy configurations to try and decide which to roll out more widely. Some of these convoys feature medium, high and very high passenger classes. Each of these classes has been repurposed. The result is a huge mess of the following variables.
  • Medium, High and Very High changed to Very Low, Medium and Very High
  • Medium and Very High changed to Very Low and Medium
  • Passenger class allocations changed after passengers boarded at old class.
  • Some convoys having 3 passenger classes. This used to be a problem with ships but I phased out those ships to only 2 classes for efficiency.
  • First time on server game using Very High passenger class. There were no convoys with such a class before now.
  • Some convoys have mail which is left at standard class.
  • Some coaches might contain standing passengers.

The convoys most prone to this crash have Medium and High which were repurposed to Very Low and Medium without any mail.

My theory is that there is a bug with the detail listing logic when it comes to classes. That seems the most likely cause seeing how it has given problems and buggy behaviour in the past.
Did you? There is no new commit on either the master or vehicle-management branch.
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