Hello, I was wondering if someone could give a slightly more technical explanation of the population growth mechanics. I know that increasing multipliers for goods, mail, pax, etc. will increase growth and that increasing the growth_factor_city etc. will decrease growth. However, my question is what specifically happens when you change these values.

Specifically, let's say I want to double the growth rate of a map. Can I just double one of these sets of numbers?

Also, can someone confirm that increasing bits_per_month leaves growth per month alone now? So, if I increase bits per month by 2, I would need to quadruple (2^2 = 4) growth to get back to "normal" growth per unit of game time?