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pak64.german no road development

Started by tuxianer1988, March 11, 2011, 01:49:39 PM

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tuxianer1988

Hi guys,

I am currently playing a small network game with a friend of mine. We started in the year 1950. We still only have the dirty_road streets in all our cities. At least to my mind, I remember that their should be a development in terms of the type of streets.

Hence my question is, why is there no development and where can I enable it so that our game gets also the faster ones :)

FYI I am using:

simutrans 110
pakset: pak64.german

Regards

tuxianer

prissi

What is written in your personal simuconf.tab?

EDIT: well one actually needs the savegame to look at the content of the settings. If there is only a fixed name for the city road, it will never upgrade.

tuxianer1988

#2
# Type of city roads - must be available as PAK file.
# Cityroad with timeline: city_road[number]=name,intro-year,retire-year
# .. number = 0..9 - up to ten different city_roads possible
# .. name = name of an existing pak file
#city_road[0] = dirt_road,1920,1940
# default: asphalt_road
# (old, 102.2.2 and before) city_road_type = city_road

#city_road_type = city_road
city_road[0] = dirt_road,1,1892
city_road[1] = cobblestone_road,1892,2233
city_road[2] = asphalt_road,2233


Please dont wonder, the year 2233 is the next that will come in the game. I just adapted this because I restarted the server with the option -timeline, lets wether this helps!




Okay, the Option -timeline seems not to help!




Hey Prissi,

here you find the requested savegame: http://simutrans-germany.com/files/upload/net_game.sve

I use pak64.german + nuclear Addon and Some Food Addons from pak64, namely good.flour, factory.mil.pak and factory.bakery.

Regards

Mod note: please do not double-post. The forum is not a chat. Edit your last comment instead.
~IgorEliezer

prissi

Aparently this information was not there when you started the game. It was only saved with a single city road.

tuxianer1988

I assume that this is bad ;)

Can I do anything about it ? or any work around. So where was the actual problem, that I did not use the -timeline or where can the problem be rooted ?

Thanks for your help!

Regards

tuxianer1988

prissi

Most liekly the problem was you settings when you generated the map.

tuxianer1988

Okay, too bad.

Can you just tell me what would be the correct settigs (just für next).Just that I got you right, there is no way to workaround or something :(

Regards