Started by jk271, June 05, 2012, 09:26:41 PM
0 Members and 1 Guest are viewing this topic.
Quote from: jk271 on June 07, 2012, 10:29:44 PM[...]Map extension is an unsolved matter yet. Simplest solution is to switch it off. [...]
Quotewhen extending the map, an artificial straight "scar" appears where the old map border used to be...when extending the map, an artificial straight "scar" appears where the old map border used to be...
QuoteSimple solution would be to allow border tiles to have relief as well.
QuoteAnd should those valleys not be filled with a river?
Quote from: kierongreen on June 07, 2012, 11:27:48 PMSimutrans tries to "heal" this "scar" if it can when extending
QuoteBtw, why borders are forced to be at the same height?
QuoteThe perlin noise input for the height on map generation are already floats. Thus there is more precise heights already there for the start, which could also be used for valley creation.
QuoteIf I understood you correctly, this routine make sure, that any tile is connected by a route only downwards to the sea?