The International Simutrans Forum

 

Author Topic: Private Road Barrier  (Read 4432 times)

0 Members and 1 Guest are viewing this topic.

Offline Vonjo

  • *
  • Posts: 273
Private Road Barrier
« on: June 14, 2012, 03:28:28 PM »
This is the road barrier which is used in pak128.britain (and pak64).
It is usefull if you think pak128 bollards is too small and hard to see.
It can be used for online game.
Note : It replaces the original pak128 bollards.


Offline Fabio

  • Devotee
  • Administrator
  • *
  • Posts: 2898
  • The Pak128 Guy
    • Visit me on Facebook
  • Languages: EN, IT, RO, FR
Re: Private Road Barrier
« Reply #1 on: June 14, 2012, 09:10:32 PM »
The problem with this barrier (as well as for bollards) is that if you have a road with forbidden access, you see the other player(s)' vehicles running straight through the barrier. It's pretty ugly to see. I'm actually considering if it could be made a kind of traffic light/limited access area (e.g. signs on the asphalt plus a red/green light plus some player colour sign of access forbidden.

Offline Vonjo

  • *
  • Posts: 273
Re: Private Road Barrier
« Reply #2 on: June 15, 2012, 03:41:36 AM »
You are right. ;)
I'm actually considering if it could be made a kind of traffic light/limited access area (e.g. signs on the asphalt plus a red/green light plus some player colour sign of access forbidden.
I like that idea. :D
« Last Edit: June 15, 2012, 03:55:09 AM by Vonjo »

Offline VS

  • Senior Plumber (Devotee)
  • Moderator
  • *
  • Posts: 4856
  • Vladimír Slávik
    • VS's Simutrans site
  • Languages: CS,EN
Re: Private Road Barrier
« Reply #3 on: June 15, 2012, 02:59:25 PM »
Was there any problem with sign frontimages that prevented that from happening? I would prefer some signalling method instead of obstructing the path physically, too...