### Author Topic: big modification of buidings_city  (Read 29157 times)

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#### Sarlock

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##### Re: big modification of buidings_city
« Reply #35 on: November 20, 2012, 03:29:33 PM »
Looks great!  I love it!

#### Fabio

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##### Re: big modification of buidings_city
« Reply #36 on: November 22, 2012, 04:13:05 PM »
...
sources are here :

In r1044.

I took the liberty to
2) set an intro_year=1845 (when the Rules of the Rugby game were written, although the guard's truck is anachronistic, but heck, it didn't have any intro_year at all!)
3) swap rotations 3->0, 0->1, 1->2, 2->3 although I'm afraid they are used slightly different from 1*1 tile buildings. The change is meant to have the small building and the pickup truck nearest the road, but we need to test rotations thoroughly.

Thank you, mEGa!

#### mEGa

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##### Re: big modification of buidings_city
« Reply #37 on: November 22, 2012, 06:47:32 PM »
In r1044.

I took the liberty to
2) set an intro_year=1845 (when the Rules of the Rugby game were written, although the guard's truck is anachronistic, but heck, it didn't have any intro_year at all!)
3) swap rotations 3->0, 0->1, 1->2, 2->3 although I'm afraid they are used slightly different from 1*1 tile buildings. The change is meant to have the small building and the pickup truck nearest the road, but we need to test rotations thoroughly.

Thank you, mEGa!
Thank you too Fabio. you're enhancements are welcome because i'm not comfortable sometimes with parameters. It's good, sure.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #38 on: November 23, 2012, 05:11:16 PM »

Here 4 view of tennis_court

I 'm going now to paint winter season.
BTW, finally I decided to offer new sport set with tennis court and replace old grass_stadium by a new version wich is more simplified :

As it is very simple I 'll paint only 2 views (+ winter views of course)
So I think, in first time, we  will have enough representations of classical fields of sport. Yes I know big stadiums would also be needed. Next time after been completed projects in progress !

#### Zeno

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##### Re: big modification of buidings_city
« Reply #39 on: November 23, 2012, 05:28:29 PM »
Great tennis courts, mEGa!! They are lovely!

Only small things I can see are those tennis nets, which I'd make more white, like the exterior fences but white... and the guy playing only rotates once, is that inteded?

#### greenling

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##### Re: big modification of buidings_city
« Reply #40 on: November 23, 2012, 05:36:36 PM »
mega
the tennis_court look very good out but by the grass_stadium get i that .

#### Sarlock

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##### Re: big modification of buidings_city
« Reply #41 on: November 23, 2012, 06:16:21 PM »
Lovely!  Very nicely done.
Shadows are facing the wrong direction for the grass field.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #42 on: November 23, 2012, 07:39:01 PM »
Only small things I can see are those tennis nets, which I'd make more white, like the exterior fences but white... and the guy playing only rotates once, is that inteded?
You're right for nets, but, you know, it's very difficult to render that in so small area (3 pixels...) But I notice your comments. Promised I 'll try to improve...
Yes each tennisman is not definitively paint. I also think to add more guy on another courts...
Shadows are facing the wrong direction for the grass field.
Are you sure ? I just took them from original source (tree042).

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##### Re: big modification of buidings_city
« Reply #43 on: November 23, 2012, 07:57:23 PM »
Tennis net: maybe just make it brighter than the lines on the ground and add a pixel or two for the band that holds the net in the centre.

Tennis guy: it would be fun to have this practicing guy animated, but I understand that it might be a lot of work... Anyway good work, I just get the feeling of lazy hot summer afternoon, when it is too hot to play tennis, only one kid is playing against the wall.

Football (soccer): I just feel that the circle in the middle is too small... And please add at least some benches for the spare players and couch This looks so lonely... Maybe fewer trees?

#### Sarlock

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##### Re: big modification of buidings_city
« Reply #44 on: November 23, 2012, 11:46:22 PM »
Are you sure ? I just took them from original source (tree042).

Did you turn them 90 degrees?  The shadows are pointing east instead of north.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #45 on: November 24, 2012, 08:44:54 AM »
Did you turn them 90 degrees?  The shadows are pointing east instead of north.
Ah yes. I know what do you mean. Right ! A bug after painting/moving problably ! I'll modify this, of course. Thanks for your eagle eye ( I dare a joke in spite of my basic English  )

#### VS

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##### Re: big modification of buidings_city
« Reply #46 on: November 24, 2012, 11:31:18 AM »
Great pictures!

#### Fabio

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##### Re: big modification of buidings_city
« Reply #47 on: November 24, 2012, 01:19:54 PM »
Actually I don't see the need for trees at all. You could replace them with substitutes' benches and maybe a fence all around...

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##### Re: big modification of buidings_city
« Reply #48 on: November 24, 2012, 01:29:01 PM »
A few more comments to tennis court - top right rotation is missing some fences (between court and house). And the practicing half court with wall seems to be inconsistent in all rotations - lamps are in different positions, and the court seems to be shorter on the two images at the top.

Otherwise

#### mEGa

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##### Re: big modification of buidings_city
« Reply #49 on: November 24, 2012, 02:19:35 PM »
Actually I don't see the need for trees at all. You could replace them with substitutes' benches and maybe a fence all around...
Ok. I just wanted to offer more green area in cities with this trees. But maybe as you said, field is certainly sufficient.
A few more comments to tennis court - top right rotation is missing some fences (between court and house). And the practicing half court with wall seems to be inconsistent in all rotations - lamps are in different positions, and the court seems to be shorter on the two images at the top.
Yes thanks ! A missing before exportation (Yesterday, my eyes saw nothing more ! I will modify that. About "practicing half court", I also noticed this effect. I don't know what happen because I respected alignement with the wall. I 'll examine how improve that.

#### Fabio

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##### Re: big modification of buidings_city
« Reply #50 on: November 24, 2012, 03:50:45 PM »
IMHO cities are already overly green, except out of the center.

What would really help greener cities is 5-10 parks coded as level 50-60 com and res houses for downtown areas.

#### sdog

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##### Re: big modification of buidings_city
« Reply #51 on: November 24, 2012, 05:53:59 PM »
i very much like the new football pitch, with just a few trees sourrounding it it reminds me of a town i lived a while.

Three little recommendations: Such a pitch is often not so well maintained, some wear at the area in front of the goals perhaps?
A foodpath, just grass trampled away and brown ground comming out on one side of the pitch, just below the trees would be good.
The lawnmower stripes are something of a high quality pitch, not some small place beyond trees, i'd go for a homogenous grass colour with wear as described above to avoid a large green area.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #52 on: November 27, 2012, 11:40:10 AM »
Hi community,
I was sick but I do better now. Well, after noticed your comments I painted again and improved stadium. I show you last version of grass_stadium replacement:

EDIT : image is revisited with last version.

modifications are :
- cutted trees and added fences and benches as Fabio suggested
- added mud on field near goals and benches as Sdog suggested
- erase grass ground on borderline (transparent ground parameter will be added in dat file)

I suggest this replace old_grass_stadium attraction to get solution of compatibilty with old games as Prissi noticed.
« Last Edit: November 28, 2012, 07:30:57 AM by mEGa »

#### Fabio

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##### Re: big modification of buidings_city
« Reply #53 on: November 27, 2012, 12:02:47 PM »
First things first:
I was sick but I do better now.
I'm sorry to hear that, and I wish you a fast and full recovery!

modifications are :...
This football/soccer pitch is just amazing! An excellent work, I just love it! And the mud is just so real!
If I might only suggest one thing, substitutes' benches could use a bit more contrast with the grass, you kind of easily miss them.
Tough choice, if you go much lighter, you'll lose them in the snow... Maybe some sort of yellow/orange/red color, or any better idea.

#### Sarlock

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##### Re: big modification of buidings_city
« Reply #54 on: November 27, 2012, 03:32:29 PM »
Looks great, mEGa!  I like the subtle brown wear in the grass in front of the nets.
I had the flu a few days ago as well, glad you're feeling better

#### greenling

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##### Re: big modification of buidings_city
« Reply #55 on: November 27, 2012, 06:33:56 PM »
mega
you have make a good job with the footboalfield.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #56 on: November 28, 2012, 07:35:40 AM »
I'm feel better thank you.

Well last version with blue substitutes' benches. I prefer blue than yellow or orange because they are too near color of mud IMHO.

 New Old

sources (dat, cut png files,and xcf sources)

« Last Edit: November 28, 2012, 07:50:44 AM by mEGa »

#### Fabio

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##### Re: big modification of buidings_city
« Reply #57 on: November 28, 2012, 11:44:13 AM »
Thank you, mEGa!

In r1055, with intro date set to 1863 (the year they wrote The Rules of the Game).

EDIT: What is the present state of the tennis court?

#### mEGa

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##### Re: big modification of buidings_city
« Reply #58 on: November 28, 2012, 12:56:23 PM »
Thank you, mEGa!

In r1055, with intro date set to 1863 (the year they wrote The Rules of the Game).

EDIT: What is the present state of the tennis court?
Many thanks to you.   I corrected some bugs and applied community's notices... And At this time I paint winter season

EDIT : screenshots in real game.
« Last Edit: November 28, 2012, 02:28:32 PM by mEGa »

#### Fabio

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##### Re: big modification of buidings_city
« Reply #59 on: November 28, 2012, 11:31:49 PM »
If you need to do something more... maybe make the training course wall 1 px thicker...
Otherwise, I'm speechless as usual!

Another idea for a sport-themed attraction: a 9-holes golf course, something L shaped 6*3... Or even 18-holes, if you dare so! Here an abandoned attempt a few time ago: http://forum.simutrans.com/index.php?topic=3915.msg39047#msg39047

#### sdog

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##### Re: big modification of buidings_city
« Reply #60 on: November 29, 2012, 01:43:06 AM »
The new football pitch looks brilliant. With the wear it appears quite real.

#### mEGa

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##### Re: big modification of buidings_city
« Reply #61 on: November 30, 2012, 03:07:08 PM »
If you need to do something more... maybe make the training course wall 1 px thicker...
Otherwise, I'm speechless as usual!
Thank you very much ! I corrected wall. So there is last version for submit :

sources pakfile :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:tennis_court_src.zip
sources paintings with Gimp :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:tennis_court_src_xcf.zip
And screenshots in game :

Could you commit it with your count to svn repository ? Thanks per advance.

EDIT:
I forgot to indicate parameters of datfile :

Obj=building
Name=tennis_court
Type=cur
Passengers=25
intro_year=1930
chance=60

Fabio and others guys : if you see another parameters or want to change this, you can of course.

Another idea for a sport-themed attraction: a 9-holes golf course, something L shaped 6*3... Or even 18-holes, if you dare so! Here an abandoned attempt a few time ago: http://forum.simutrans.com/index.php?topic=3915.msg39047#msg39047
Excellent idea. I'm going to make a brainstorming for project of 9-holes golf course inpired by golf course of Le Croisic in France (West coast near atlantic ocean... And near I live !)

#### Fabio

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##### Re: big modification of buidings_city
« Reply #62 on: November 30, 2012, 03:47:22 PM »
Thank you mEGa!

In r1061.

#### sdog

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##### Re: big modification of buidings_city
« Reply #63 on: December 01, 2012, 12:02:30 AM »
*clap*
Bravo!

#### mEGa

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##### Re: big modification of buidings_city
« Reply #64 on: December 02, 2012, 04:46:34 PM »
Hi guys,
There is first version of high_scholl_1 revisited :

 New Old
I come back with package version soon.

#### Fabio

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##### Re: big modification of buidings_city
« Reply #65 on: December 02, 2012, 04:56:30 PM »
Looks great!

What I don't like are the windows on the shorter walls, especially the one near the end.
Those short walls
could have instead the floor-to-ceiling windows typical of public buildings stairwells. Otherwise, an external emergency stair could be good as well.

#### greenling

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##### Re: big modification of buidings_city
« Reply #66 on: December 02, 2012, 06:08:22 PM »
Mega
The high school looks very good.
The decorat from pak128 go forward.

#### Raiser

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##### Re: big modification of buidings_city
« Reply #67 on: December 02, 2012, 06:42:48 PM »
WOW mEGa - very, very good work!

#### VS

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##### Re: big modification of buidings_city
« Reply #68 on: December 03, 2012, 09:48:27 AM »
Oh, wow...

#### mEGa

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##### Re: big modification of buidings_city
« Reply #69 on: December 03, 2012, 12:22:25 PM »
Thank you for your nice feedbacks.
Well, there is last version completed with Fabio's comment applied (floor-to-ceiling windows were the fastest modifications)

sources (included, dat, png files and xcf source files):
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:high_school_1_src.zip

parameters on dat file are a little modified because a there will be second high_school for old period (since 1830...) as I mentioned it in previous post.
Code: [Select]
`Obj=buildingName=HIGH_SCHOOL_Copyright=Patrick & mEGaType=curBuild_Time=11000Chance=25Passengers=15intro_year=1960intro_month=1`