News:

Simutrans.com Portal
Our Simutrans site. You can find everything about Simutrans from here.

bridgewater-brunel.me.uk - Simutrans-Experimental - Pak128.Britain-Ex 0.9.0

Started by jamespetts, November 20, 2012, 02:30:23 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

jamespetts

Hmm - I can see that. I am trying to reproduce what is causing this. Downloading the saved game gets me about July 1993. Running it forward in debug mode is not producing any problems so far. Did you (or anyone else) do anything in particular when this occurred?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.


ӔO

I deleted the powerline between 1900,955 and 1900,978 when it did that.


oddly enough, it was fine when I did it with a local copy.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

I deleted that section, then I noticed it didn't accept the command. I tried it again, then it desync'd.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm - odd. Must have caused an infinite loop somehow, but I can't reproduce it. I am restarting the server now, so it should be available again in a few minutes. Sorry about the trouble.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

Hmm - server seems to have crashed and restarted. Unable to work out why, as, for some unaccountable reason, my logfiles have stopped working ever since the upgrade to 11.0. AEO - what were you doing just before it went down?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

I was doing some powerline editing, placing transformers underground at durdon and lumbury.

I used the trench tool to slope the powerline tunnels.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm. The issue of power lines remains problematic, it seems. These bugs are very difficult to reproduce, and therefore fix, however.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

Server now restarted with 11.5 - you will need to update to this latest version in order to play.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

I have a suspicion that the powerline issues may be caused by cities being powered from anywhere within their borders, rather than at one specific location. This can cause unconnected industries and powerplants to be connected from a transformer that both delivers and receives if it is inside the city.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm - I am not sure that I quite follow. Substations are of one of two classes: upstream or downstream. They are represented by different graphics: the brick building is the downstream substation that distributes electricity to industries and cities, and the substation with lots of visible transformers is the upstream substation. One substation cannot simultaneously deliver and receive power, if this is what you meant...?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

yes. If a powerstation sprouts up near a city that is already powered, then it can be detected as connected, despite not having a transformer built next to or under it.

one has to delete the city transformer first, if transformers to powerplants or industries are to be built.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

You mean that the power station is recorded as being connected to some power grid despite not being connected to a substation? How is this shown/demonstrated?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

If you attempt to build a substation to a powerplant or industry, the game will tell you that it is already connected.
I don't recall if they were shown as connected in underground mode, where you will get different colours for connected and unconnected industries

---

Here is a small map showing the problem at peterborough. You cannot build a substation at the coal power plant, because it is detected as being connected already.

https://dl.dropboxusercontent.com/u/17111233/powerline.sve
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

ӔO

I think I may have crashed the server again when editing the powerlines near pride power station
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm - another infinite loop. Server restarted now. If only I could reproduce this error...
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

asaphxiix

i was building/destroying tram tracks and bus stops, when the server crashed and it does not resume.

jamespetts

Must have been another infinite loop - I should love to be able to track down what is causing this: I still do not understand why this happens on the server but not the client. I have restarted the server, and it seems to be working correctly, but the announce server does not seem to be working now: you will have to join by opening the load game dialogue and typing "net:bridgewater-brunel.me.uk" for now.

I shall report the announce server issue presently.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

asaphxiix

I feel you James. If only I could help with this matter somehow.

ӔO

It seems that the server is generally slow to respond for me at this point in time.

I'm getting those 5-10min waits and disconnects asaph was getting.

Also I notice there being a pax surge concentrated around MAN airport (and connected airports) and finsand docks where lindley lines is based.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

asaphxiix

i've been having those lags as well this weekend, although the sync has somewhat improved, although still frequent sometimes (and sometimes not, especially when idling).

The surge might be because of the new Kirkmouth-Coatsand line which has been a point of interest since its reopening.

ӔO

actually, I think I see something wrong...

the catamarans at finsand dock are stuck in an infinite loop. they wait for 19:3x and the x just keeps counting down with the other numbers remaining the same.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

I have fixed the infinite loop bug now on my 11.x branch - thank you for the report.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

Server restarted with 11.6. Sadly, the listing server issues remain, so, for the present, I am afraid that it is necessary to log in by typing "net:bridgewater-brunel.me.uk" in the load game dialogue.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

asaphxiix

I think there are some problems with the new version! :\

i only had a quick glance before desync as I must to work, but I saw trains going past one way signals from the wrong direction, and trams getting stuck from intersecting with road vehicles...


ӔO

seems like there is a bug that will cause both client and server to crash.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Thank you for the report - found and fixed in the 11.x branch. We shall have to wait for the next version to resume the server, however, as a result of this bug.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

Server restarted with 11.7 - the crash that was causing the problems earlier should now be fixed.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

ӔO

still need to type in " net:bridgewater-brunel.me.uk ", but it looks to be working correctly.

excellent work james!

---
actually, I notice trains getting stuck on platforms, but I'm not sure if this is due to their old schedule not being updated yet or if it is a bug that persists.

opening and closing their schedules will unstuck them, so hopefully with enough of this action, the trains will have updated schedules that won't get them stuck.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

asaphxiix

still on [1822,918] the train is stuck, and I can't release it...

edit: I released it with the 'b' key.

asaphxiix

a train in swaningborne is stuck, 'loading 0:00'. This seems to be a repeating occurrence, also trains reserving a tile ahead, requiring release with 'b' are quite frequent now.

jamespetts

I fixed the bug that causes this this morning: the fix is on my 11.x branch.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.