Beta test the new forum at
Simutrans Wiki Manual
The official on-line manual for Simutrans. Read and contribute.

Vancouver, BC, Canada

Started by Sarlock, November 29, 2012, 07:26:09 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


I created this for a big project that I'm working on and I thought I'd share it for anyone else who is interested in playing it.

This mage is HUGE, 6000x2148.  It is created at a 20m/tile scale.  Uses USGS terrain data.

Altitude increments are biased towards the low end, the first few steps of altitude are in small increases, 0-10m, 10m-20m and then start to increase logarithmically as you get to the higher gradients such that the highest z-axis increases are 150m+ per level.  This is due to the fact that the highest altitude on this map in reality is around +/- 1,800m.

Set water height to -9 for this map to be at the correct level.

Scale down the map or select a subsection to make a smaller map.

There are lakes in the mountains that will not render with water due to their altitude.


Vancouver looking from the south (picture is taken in an area in the top left of the map):

Current projects: Pak128 Trees, blender graphics


Nice one! I will see if I can publish it this weekend on Simutrans Maps.
Bob Marley: No woman, no cry

Programmer: No user, no bugs


I need a more powerful machine... ::-\

Beautiful map.


Added to Simutrans maps. Thank you for your contribution!

I will write something in the blog also, but I have problems connecting to it at the moment, so it will have to wait...
Bob Marley: No woman, no cry

Programmer: No user, no bugs


I agree!  Rivers, mountains, coast, plains...


And now a post on the Simutrans blog as well...
Bob Marley: No woman, no cry

Programmer: No user, no bugs