Started by VS, January 05, 2013, 07:44:12 PM
0 Members and 1 Guest are viewing this topic.
Quote from: greenling on January 18, 2013, 09:15:03 AMHello on AllI think that all pakset need Submenüs for Rail,Road,Tram,Ships,Plans,Monorails,Station Ex tations.Here it a photo that show how many space be need the window, then install a addon out japan and that withoutTimeline. Those photo give the Size again they i use to play with simutrans on my laptop there two tool on theScreen with use. And that not all addons they i have install here in those photo.(Klich here, then the Photo not be show.)https://sites.google.com/site/000002expend/simscr06.png?attredirects=0
Quote from: ӔO on January 17, 2013, 07:09:48 PMColour blind users may find coloured icons to be confusing if they are not chosen correctly.
Quote from: dennosius on January 18, 2013, 07:00:54 AMAs we discussed before, background colours are not for finding an icon (so they don't have an identification function for the icon itself), but for identifying the icon bar, mainly in case a couple of icon bars are open already. Of course, if one just opened the railway icon bar, there's no need to indicate that the icon bar contains railway elements. But if there are several icon bars open, identifying them by the icons is hard, as icons look pretty similar on the first glance (esp. if we put more common subicons on them).
Quote from: dennosius on January 18, 2013, 05:36:13 PMIs that true? I mean, worse than the current all-grey icons?Non-colourblind people are, on the other hand, not trained to tell shades of a colour apart, and limiting the number of colours to two (blue and yellow) is probably not a real step forward in ergonomics. What I mean is: I really like the idea of barrier-free design, but not on the cost of loosing ergonomics for ordinary users if there's no win in ergonomics for colour-blinds on the other hand. In other words: An improvement should still be done if only ordinary people profit from it, unless it makes things even worse for colour-blinds than the current state.But coming back to my question whether it's good or not to use similar colours (i.e. shades of one colour) for all railway-like ways (narrow gauge, maglev, monorail) it may be a good compromise to answer this question with 'yes' and use (shades of) yellow (as blue is clearly intuitive for waterways) for those, so colourblind users take at least advantage of the majority of colours used.
Quote from: ӔO on January 18, 2013, 08:25:27 PMFrom an ergonomics stand point, colours aren't necessary for the icon background.
QuoteThe picture in it should be obvious enough already. i.e. a ship looks like a ship.
QuoteThe various toolbars you can open are already sorted as well. i.e. Tunnels are lumped together with tunnels, etc.
Quote from: dennosius on January 19, 2013, 01:26:39 AMThis discussion is becoming a bad example of open development Once everyone agreed we should use colours and then we discuss what colours, people start arguing we don't need colours.
Quote from: dennosius on January 19, 2013, 01:26:39 AMThis discussion is becoming a bad example of open development
Quote from: sdog on January 19, 2013, 03:16:00 AMI also would not consider this a bad example of an open development process either. The people who actually do the work, will pick the good ideas and develop them further or implement them.
Quote from: ӔO on January 18, 2013, 08:25:27 PMFrom an ergonomics stand point, colours aren't necessary for the icon background. The picture in it should be obvious enough already. i.e. a ship looks like a ship.
Quote from: VS on January 19, 2013, 11:51:46 AMFunny... Transport Tycoon can have only one way toolbar open at a time. Thus, it actually already wins in that aspect!
Quote from: DirrrtyDirk on January 17, 2013, 11:09:11 AMSure you can. But so far you can only add all of the railsignals there... or none of them*. And that's not really what I'd want in the end, since it would be the identical list as displayed in the track menu already. I'd prefer signals specially painted for tram that show up only in the tram menu (just like tram tracks, catenaries, depots and stations already do) - even if they could be placed and used on normal tracks (and vice versa) as well - or not. Whatever is easier to code.*) as long as you're planning to keep the menuconf.tab automatically showing all new signals as soon as they are added without having to add each one specifically to the menu (and I haven't yet tried if that is even possible)
Quote from: DirrrtyDirk on January 19, 2013, 07:05:22 PMNo, apparently you can only have all or none (at least I could not get anything else to work). To include all train signals into the tram menu, all you need to do is add (or change) a line in the tramtools section of menuconf.tab:Code Select Expandtoolbar=signs(2)It says signs(7) in the original line, but that would only display signals coded for tram - and these (while showing up correctly) don't work as such in game.
Quote from: sdog on January 20, 2013, 02:49:36 AMHow about a colour code for the toolbar title-bar?
Quote from: dennosius on January 23, 2013, 01:02:44 PMCan only icons in the main toolbar open new toolbars, or are nested sub-toolbars theoretically possible?