Started by asaphxiix, February 01, 2013, 02:14:20 PM
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Quote from: wlindley on February 01, 2013, 08:07:00 PMI hesitate to point out a loophole to the restriction: The remove road tool lets you remove roads without objection.
Quote from: jamespetts on February 01, 2013, 09:43:22 PMHmm - I shall have to look into that anomaly with the road remove tool. But, may I ask, can anyone give some examples of where it is necessary to be able to leave buildings disconnected? Is it not usually possible to build the road that you plan to replace the one that you are bulldozing before you bulldoze the old road? Players are of course free to demolish the buildings themselves; but, just as in reality, it should not be too easy (or inexpensive) to build through a city.
QuoteWithout this rule, for example, players could just strip out city roads and replace them with railway lines, building a railway through a densely populated area without having to pay for demolition.
Quote from: jamespetts on February 02, 2013, 08:25:25 PMAEO - interesting! Could you direct me to your source? It would not be hard to backdate the track.
Quote from: AP on February 27, 2013, 10:00:12 PMAnd canals, presumably, had already chosen the best level routes, which were ripe for re-use.