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Author Topic: 101.0&r2208 - Marker tool causes crash after reloading the game  (Read 1877 times)

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Offline z9999

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101.0&r2208 - Marker tool causes crash after reloading the game
« on: January 04, 2009, 04:25:10 PM »
simutrans GDI

Not always, but after loading a save game and using marker tool causes crash.
So, I can't use it.

How to repruduce:
1. Start a new game
2. Build marker
3. Save game
4. Reload the saved game
5. Build marker

Result:
Crash

Note:
If it didn't crash, repeat 2-5.


Quote
sim.exe caused an Access Violation at location 00439149 in module sim.exe Reading from location 00000008.

Registers:
eax=00000004 ebx=050d53b8 ecx=0582c168 edx=00000040 esi=00300037 edi=00380038
eip=00439149 esp=0023e890 ebp=0023eb88 iopl=0         nv up ei pl nz na po nc
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00000206

Call stack:
00439149  sim.exe:00439149  dingliste_t::suche(ding_t::typ, unsigned char) const  dingliste.cc:615
   ...
   dingliste_t::suche(ding_t::typ typ,uint8 start) const
   {
>   if(capacity==0) {
   return NULL;
   }
   ...

005854D0  sim.exe:005854D0  karte_t::interactive()  simworld.cc:4353
005AE083  sim.exe:005AE083  WinMain  simsys_w16.cc:756
00401247  sim.exe:00401247
00401298  sim.exe:00401298
7C817067  kernel32.dll:7C817067  RegisterWaitForInputIdle