Started by Sarlock, February 16, 2013, 05:46:09 AM
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# show random objects to break uniformity (every n suited tiles)random_grounds_probability = 10
Quote from: Carl on February 17, 2013, 09:09:01 AMOne of my goals with pak64.unity was to add a greater range of ground_obj to make maps more vibrant.
Quote from: Fabio on February 17, 2013, 09:02:21 AMI would add them to official pakset, but with default simuconf.A player could then optionally set it to 1.