The newest RC noticeably fixes some passenger generation issues - thank you.
One new anomaly concerns performance and computational load. One indication of this, I take it, is how "fast" one can fast-forward a particular game. Upon loading a game which could previously be fast-forwarded at 50x, is now stuck at 10-20x. However, this does not persist: after a few in-game hours, 30-40x is possible again. The slower time does not coincide with a month end, and nor does it recur later. Do you have any idea what might cause this (admittedly non-serious) anomaly? I've tested this with multiple maps and the same is observable. It's excruciating on a map which usually fast-forwards at 16x, but can only manage 4-5x upon loading, since this takes a long time to get past the slow phase.
Perhaps more seriously, it's worth noting also that the eventual plateau for fast-forwarding is significantly lower than what was possible in 11.9004 (the most recent version I have) -- performance is, overall, significantly worse. Has there been a significant increase in computational load since that release?