Author Topic: Makeobj for the new half heigth paks  (Read 4926 times)

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Offline HDomos

Makeobj for the new half heigth paks
« on: June 10, 2013, 02:44:25 PM »
Where can I download a makeobj that is compatible with the new half heigth paks?
« Last Edit: September 23, 2013, 01:28:39 PM by Fabio »

Offline greenling

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Re: Makeobj for the new half heigth paks
« Reply #1 on: June 10, 2013, 03:21:32 PM »
Hello HDomos
It gives in Moment only a test makeobj.exe that the working with half height support.
The secend problem it that's not all paksets not be ready it to support half height.
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Offline HDomos

Re: Makeobj for the new half heigth paks
« Reply #2 on: June 10, 2013, 03:28:12 PM »
Hello HDomos
It gives in Moment only a test makeobj.exe that the working with half height support.
The secend problem it that's not all paksets not be ready it to support half height.
And is it downloadable? :D
I know not all the paksets are ready, but as i know there is a pak128.newlandscape branch on the svn, and that is what i want to try :)

Offline kierongreen

Re: Makeobj for the new half heigth paks
« Reply #3 on: June 10, 2013, 03:46:11 PM »
Is there a nightly makeobj build?

Offline prissi

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Re: Makeobj for the new half heigth paks
« Reply #4 on: June 10, 2013, 10:05:23 PM »
Not it was never needed so far; especially because between releases sometimes the definitions off objects were changed (I just remember the factory code).

Offline The Hood

Latest Makeobj (half height)
« Reply #5 on: August 18, 2013, 02:36:48 PM »
Does anyone have a compiled version of the latest makeobj for half heights they could send me (windows)? I can't seem to get half height paks working properly and I think the 19th May makeobj 55.2 predates half heights. Thanks

Offline Ters

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Re: Latest Makeobj (half height)
« Reply #6 on: August 18, 2013, 02:54:45 PM »
I think someone posted a makeobj for that purpose in some topic here, but I don't remember who or in what topic.

It might however be a good idea for the nightly server to also build makeobj.

Offline kierongreen

Re: Latest Makeobj (half height)
« Reply #7 on: August 18, 2013, 03:18:04 PM »
See http://forum.simutrans.com/index.php?topic=11741.msg115781#msg115781 and http://simutrans-germany.com/files/upload/makeobjdouble140413.zip

That's from a while back now though so not sure if anything's changed with trunk since.

Offline The Hood

Re: Latest Makeobj (half height)
« Reply #8 on: August 18, 2013, 06:14:58 PM »
Hmm, it's fixed the problems with grounds but isn't compiling ways properly (so everything is half height ways/bridges and double is not allowed?)

Offline kierongreen

« Last Edit: September 23, 2013, 01:30:56 PM by Fabio »

Offline The Hood

Re: Latest Makeobj (half height)
« Reply #10 on: August 18, 2013, 06:49:20 PM »
Thanks!

Offline Fabio

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Re: Makeobj for the new half heigth paks
« Reply #11 on: September 30, 2013, 12:16:25 PM »

Offline prissi

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Re: Makeobj for the new half heigth paks
« Reply #12 on: October 02, 2013, 11:31:54 AM »
Just the usual disclaimer.

Use this for testing only. This is a nightly and may change again for tunnels. This is not a stable release and any pak created with this may fail loading with a stable.

Offline greenling

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Re: Makeobj for the new half heigth paks
« Reply #13 on: November 11, 2013, 04:36:00 PM »
Hello All
It that the Makeobj that for the makeing of Pak128.britain r1303 and pak128 r1300 was be use?
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Offline Miziiik

Re: Makeobj for the new half heigth paks
« Reply #14 on: December 14, 2013, 08:03:49 PM »
Can someone reupload makeobj please? :)
http://msim.8u.cz/ Můj web o hře Simutrans - Moje addons, návody, odkazy, apod.

Offline Fabio

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Re: Makeobj for the new half heigth paks
« Reply #15 on: December 14, 2013, 10:15:34 PM »
It might be time to compile a newer build including per object tile size ;)


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Offline Ters

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Re: Makeobj for the new half heigth paks
« Reply #16 on: December 14, 2013, 10:25:28 PM »
Since both games and certain pak sets are built every night, it make sense that makeobj is built every night as well. It should be used to make the pak sets after all.