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[11.00] bug with airplane physics

Started by ӔO, July 14, 2013, 05:58:08 AM

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ӔO

not too sure how to describe it, but upon loading a game where the airplane finds the runway too short, it will do something weird.

Also landing does not seem to work too well either.
The plane goes from top speed to around 300km/h by the end of the runway, but also taxis from 300km/h to the max speed on the runway for about one second.

bugged airplanes are at pointingfield
https://dl.dropboxusercontent.com/u/17111233/client1-network.sve
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm - I can't reproduce any error. When I load the game, the aircraft are simply circling because of the short runway...
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jamespetts

Is the issue with runways being too short still present in 11.2?
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ӔO

airplanes no longer stall in the air and the speed at which the enter the tarmac from the runway looks good.

they still do a 60km/h+ 180 turn around at the end of the runway, but it's not that bad.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart: