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[New release] Simutrans-Experimental 11.16

Started by jamespetts, January 20, 2014, 12:50:49 AM

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A new version of Simutrans-Experimental is available to-day: Simutrans 112.3 Experimental 11.16. See here for more information on how to download, install and set up the latest version. For those already familiar with the installation and setup, here are some quick links:

Note: Makeobj is updated for this version.

Note that the Windows binaries contain the Windows version of the no-graphics server, Makeobj and Nettool, and the Linux server binary contains the Linux version of Nettool. The Windows version contains both 32-bit and 64-bit binaries: the only discernible advantage of using the 64-bit binaries, however, is that they will allow one to use a game so large that the amount of memory would exceed the limit for 32-bit programmes (circa 2Gb).

This is a bug fix release to address some of the issues identified since the release of 11.15, and additionally adds a feature relating to goods transport. Thanks to all those who have posted bug reports, and to those who have contributed fixes. The last major release was Simutrans-Experimental 11.0, which contained significant enhancements over the previous version.

A full list of changes follows.

Changes since 11.15

  • FIX: Coupling constraints for vehicles with single freight images and multiple liveries did not work.
  • CHANGE: Make more efficient use of space in the depot/replace windows (allows more constraints to be shown at once).
  • FIX: Goods/mail/passengers would sometimes be loaded on convoys going in the wrong direction.
  • FIX: Reduce the instances of perverse routing when choose signals are used at complicated rail junctions.
  • FIX: Vehicles on waterways did not record way statistics (backported from Standard)
  • FIX: Possible incorrect routing of road vehicles in some cases
  • CHANGE: Reduce the default rolling resistance for roads in line with research
  • ADD: The max_intransit_percentage is now scaled to the ratio of the time that it takes a factory to consume its stock to the lead time for deliveries of new stock. This means that a "max_intransit_percentage" of much lower values (a little higher than 100% is recommended) can now be specified safely. The default in new configuration files will be 110%. Users with existing saved games can change this setting in the advanced settings dialogue.
  • FIX: Occasional crash on saving
Feedback and testing

Thanks also to all those who have played Simutrans-Experimental and provided feedback, bug reports and the like: it is very much appreciated. Any feedback from this version would, as ever, also be very much appreciated, including (1) the new features introduced in 11.0 (see here); (2) online play (see here for a list of Simutrans-Experimental servers); (3) general bug reports; (4) information as to how well-balanced that the game is; (5) any difference in approach/strategy needed for Simutrans-Experimental as over Simutrans-Standard; (6) any issues specific to the Windows 64-bit version; and (7) any other useful feedback.

I shall bid people good playing, and look forward to any feedback!


This topic is locked, as it is intended to serve as an announcement. To report a bug or otherwise give feedback, please start a new thread for each bug/topic. To ask a question about how to obtain Simutrans-Experimental, use this thread.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

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