Author Topic: Residential Highrise  (Read 8242 times)

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Offline Sarlock

Residential Highrise
« on: February 23, 2014, 08:50:52 PM »
Something that I've been playing with on and off for the past few weeks, finally found some time to get it closer to a release version:



The story height (2.9m) is to scale but I might increase it a bit anyhow as it doesn't quite match up with the other pak128 buildings, which use a 3-4 meter story height.
Current projects: Pak128 Trees, blender graphics

Offline Fabio

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Re: Residential Highrise
« Reply #1 on: February 24, 2014, 01:19:52 PM »
Beautiful building. My standard scale is 20+ px for ground floor and 15-16 px for the other floors. 2.90 m should be increased with the 50+ cm of actual concrete floor dividing the storeys. (My rule of thumb is 1 px = 20 cm)


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Offline gauthier

Re: Residential Highrise
« Reply #2 on: February 24, 2014, 06:58:26 PM »
Nice one. Indeed higher floors would be nicer, I'd rather say about 14px, 15 or 16 looks too high to me.

Offline Fabio

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Re: Residential Highrise
« Reply #3 on: February 24, 2014, 07:07:14 PM »
15. 14 per storey and one for the floor ;)


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Offline Sarlock

Re: Residential Highrise
« Reply #4 on: February 28, 2014, 12:51:47 AM »


~13px per floor.  It looks a bit too "stretched" at 15, so I think this is a good compromise.  I also brightened up the brick texture just a bit.  I might make it a bit more brown and less red, I'll keep experimenting with that aspect.
Current projects: Pak128 Trees, blender graphics

Offline Fabio

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Re: Residential Highrise
« Reply #5 on: February 28, 2014, 06:44:05 AM »
:thumbsup:


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Offline gauthier

Re: Residential Highrise
« Reply #6 on: February 28, 2014, 11:02:43 AM »
Very nice, just the right amount of details, well done  :thumbsup:

Offline Alex. Brose

Re: Residential Highrise
« Reply #7 on: February 28, 2014, 11:08:37 AM »
Very SimCity-3000-ish, what is meant as a big compliment. :-)

Offline Zeno

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Re: Residential Highrise
« Reply #8 on: February 28, 2014, 11:34:45 AM »
Yeah, that's a nice one, Sarlock! :)

Offline Sarlock

Re: Residential Highrise
« Reply #9 on: March 02, 2014, 12:24:05 AM »
Thanks for your input, as always!

I've made a brown brick version, I think it looks nicer and fits better with pak128 than the red one.  Thoughts?

Current projects: Pak128 Trees, blender graphics

Offline gauthier

Re: Residential Highrise
« Reply #10 on: March 02, 2014, 10:00:07 AM »
Both are nice to me.

Offline Zeno

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Re: Residential Highrise
« Reply #11 on: March 02, 2014, 11:44:15 AM »
Can't we get both?  :P
Maybe the brown for an older period, and the red for a more modern version...

Offline BR84

Re: Residential Highrise
« Reply #12 on: March 02, 2014, 05:51:57 PM »
Right, keep them booth. Makes higher diversity to the game.
All looking great!

Offline Sarlock

Re: Residential Highrise
« Reply #13 on: March 02, 2014, 06:24:10 PM »
I think I will, great idea!  I'll make it two different eras.  I might introduce a whiter one as well and see how it looks.  I can also easily produce different heights as well.  Not sure if this building would look right in a taller version but it would certainly look fine at half its height.
Current projects: Pak128 Trees, blender graphics

Offline BR84

Re: Residential Highrise
« Reply #14 on: March 02, 2014, 07:31:50 PM »
Depends on the time line you decide to use them. Now we see 13 floors what is the usual ammount in the 50/70s. As I know it was not restricted by architectural issues, just the fireworkers ladders hasn't been long enought to reach the upper floors at this time.
And for ST I think too tall buildings are not really nice for the city view.
How about a white/grey one with some graffiti at the lower levels?


Offline Sarlock

Re: Residential Highrise
« Reply #15 on: March 03, 2014, 02:10:10 AM »
And the white version... which actually turned out nicer than I thought.  Took a bit of work to get it to have the right "concrete" colouring.

I actually think it's the nicest of the three.  It might look really nice converted to a pak128.Britain version too.

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Offline Fabio

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Residential Highrise
« Reply #16 on: March 03, 2014, 01:28:19 PM »
The white version is spectacular.
I would keep them all in the same timeline, with the white for temperate and hot climates, the red one for cold climates, the brick for temperate and Mediterranean.

Go on: add winter version and commit at leasure ;)

Half height version would be welcome as well.

Offline Sarlock

Re: Residential Highrise
« Reply #17 on: March 03, 2014, 03:28:51 PM »
Exactly my plans... I'll produce a version that has around 6-8 stories, depending on what looks best.

Would still be nice to produce something in the 15-20 story range, but I can't find a design that looks nice, it ends up too skinny on a single tile.  I'll keep working on it, I'm sure it's possible :)
Current projects: Pak128 Trees, blender graphics

Offline Fabio

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Re: Residential Highrise
« Reply #18 on: March 03, 2014, 07:15:56 PM »
For 15-20 story buildings, I would rather prefer office towers rather than residential, at least at this stage. At the moment res buildings are a nice ensemble, with a quarter of them still requiring revamping. Com buildings, on the other hand, are a sorrier lot, especially at level 50+.


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Offline Sarlock

Re: Residential Highrise
« Reply #19 on: March 03, 2014, 11:45:19 PM »
That's actually my primary goal... but every time I make something it just doesn't look right.  So I took a stab at a residential and it worked... I will learn from this and hopefully have more success with a commercial building (hopefully!).
Current projects: Pak128 Trees, blender graphics

Offline saaws

Re: Residential Highrise
« Reply #20 on: March 07, 2014, 03:33:25 AM »
That looks awesome :D

Offline greenling

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Re: Residential Highrise
« Reply #21 on: March 10, 2014, 09:07:17 PM »
Hello Sarlock
Those Residential Highrise Building looks very good out. but gives those building in winterlook too?
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