Started by AP, March 20, 2014, 08:19:49 PM
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Quote from: jamespetts on March 20, 2014, 09:23:07 PMThe only thing that restricts how far that passengers will travel is the journey time, although in the current release version, only a certain proportion of passengers will be prepared to make long distance journeys (in the forthcoming major release, the distance ranges are abolished).
# The program will generate three groups of passengers: (1) local;# (2) midrange; and (3) long distance. The program will look for a town within# the specified distance ranges for each class of passenger. If it cannot# find such a town within a certain number of tries, it will pick a random town.# The ranges *may* overlap. These values are in kilometres.# REMOVE in version 12.xlocal_passengers_min_distance = 0local_passengers_max_distance = 16midrange_passengers_min_distance = 16midrange_passengers_max_distance = 80longdistance_passengers_min_distance = 55longdistance_passengers_max_distance = 16384
Quote from: Sarlock on March 21, 2014, 11:48:29 PM8 tiles to 1 km.If the cities are properly interconnected on each island, there seems to be a lot of passengers generated that are willing to make a cross-map trip. Just look at the demand for my Cogsand-Monkington route -- considering that it isn't connected to many cities on the west side, there is a significant amount of demand. Even though relatively few passengers (and mail) want a cross-map route, with the sheer amount of population we'll have by 1830, there will be sufficient.