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Author Topic: Introduce yourself to the community  (Read 215042 times)

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Offline Manche

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Re: Introduce yourself to the community
« Reply #350 on: July 21, 2019, 05:52:19 PM »
Hello, there.

I know it's too late, but I introduce myself here.

I am 'Manche', and I am Japanese.

I played simutrans for over 10 years, from about 2004. (Sorry, I don't have enough conviction for when I started to play from.)
And I am born at 1994. Over half of my life is Simutrans.

I started to create my add on from 2013.
Almost of them is 'fictional railways add-on' or 'cover of official pakset'.
For example, nature gas factory chain (because official pakset contains gas tank as a station building), electric parts factory chain (because official add-on held a same that),
And Long trailer add-on (because official pakset contains a trailer, but cannot couple multiple trailers. But road train couples multiple trailers.).

Another example is 'Seikai Electric Railway Series / 青海電車シリーズ'. this is the biggest Fictional Railway add-on set in Japan Community.
Seikai Electric Railway Series is freelance train add-on set, based on Japan traditional railway and commonplace railway.

Mainly I always appearance for Japanese community,
but sometimes I will appearance for this forum.

Thank you for every Simutrans player.
And I am keep moving forward, for evolution.

Offline DrakenJ35

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Re: Introduce yourself to the community
« Reply #351 on: April 29, 2020, 05:11:48 PM »
Hello everyone!

I'm Draken, from Russia, and I've recently started playing Simutrans because of a chain of events that began in me playing with toy soldiers as a kid. No, really.
The chain went like this: playing with soldiers - learning about military history - becoming a big buff in planes, tanks, guns etc - researching why countries X and Y won wars while Z and W lost - learning it was mainly because of their industrial failures and insufficiences - researching military industry - researching industry in general - researching infrastructure and logistics - discovering Simutrans.
And that's pretty much it!

See you on the forums and have a nice day.

Offline Vladki

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Re: Introduce yourself to the community
« Reply #352 on: April 29, 2020, 06:11:59 PM »
Interesting chain. It may be interesting to compare how important was logistics in military success.

Offline Roboron

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Re: Introduce yourself to the community
« Reply #353 on: May 11, 2020, 12:45:26 PM »
There are some military games that introduces logistics as an important element of the gameplay. Hearts of Iron come to my mind, where managing the supply chain and infraestructure is vital for deploying trops, specially in low-developed areas.

Offline Freahk

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Re: Introduce yourself to the community
« Reply #354 on: May 11, 2020, 02:18:18 PM »
Well German "Autobahn" (motorway) was one of the main reasons for the fast early success of the megalomaniac dictator in WW2.
Further, beside of megalomaniac and inhuman programmes in that time, more than 7000 DR class 52 were built in only 8 years for a good reason. Logistics was simply essential for the war industry and some even worse inhuman programes. Many further classes were also built in that time, although in a much smaller number.

Offline TheAmir259

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Re: Introduce yourself to the community
« Reply #355 on: July 23, 2020, 03:37:33 PM »
Not sure whether i wanted to do this or not, but alas, here i am, so here i go

Hello everyone, I am Amir, and i'm quite new to Simutrans and the forum, but not the transport tycoon genre. I have previously tried this four years back (i think) but i decided that it was simply too hard to learn so i sticked with OpenTTD. Eventually i felt like i needed to take a break from one of the projects i initiated over there, and this game appeared (truth be told, i never uninstalled it) so i decided to give it a go (once again). Honestly, the only word i can say is that I really like this game, and it isn't hard to learn. Maybe the four year gap has something to do with it, or maybe not, that's for you to wonder. Either way, the Simutrans subforum over the Transport Tycoon Forums don't seem to be that lively so i thought it would be a wiser choice to actually register here instead. So here I am, I hope this community will be of help to me all the time, be it when it comes to problems or savegame sharing or else.

Offline Matthew

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Re: Introduce yourself to the community
« Reply #356 on: July 23, 2020, 06:50:50 PM »
Hello everyone, I am Amir, and i'm quite new to Simutrans and the forum

Hi Amir, welcome to the Simutrans forum! And since you speak BM: salam! (EN: hello!).

I think that both lots of people and lots of code have been shared between Simutrans and OpenTTD over the years, although the two projects started independently. They each have their strengths.

They also have weak points. Simutrans is pretty difficult to learn. But it's very rewarding once you do.

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So here I am, I hope this community will be of help to me all the time, be it when it comes to problems or savegame sharing or else.

If there is one word that I would use to describe this community, it's probably "helpful". So you're in the right place!

Your post is also a good opportunity for me to say hello to the rest of the forum too, since I've been on hiatus for a few months. I tend to sporadically binge on Simutrans depending on what is happening in real life and what I'm reading (I love to read history books and then play related games, but Simutrans doesn't cover all eras & cultures.... yet).

Offline TheRoadmaster1996

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Re: Introduce yourself to the community
« Reply #357 on: July 30, 2020, 03:04:51 AM »
Hello, my name is Christian Bonneau (AKA TheRoadmaster1996), and I am from the State of Rhode Island and Providence Plantations (yes that is the state's official name) in America's New England region (though I live in Nevada right now). My icon is the flag of Rhode Island: thirteen stars, an anchor in the middle and the words 'HOPE' beneath it. The thirteen stars represent Rhode Island's status as one of the first thirteen states in the union and one of the original thirteen colonies. The anchor represents our maritime heritage and ties in with HOPE which comes from a bible verse: "HOPE is the ANCHOR of the soul" or something like that. Anyway, I am currently developing my own Pakset called Pak256.America-Ex. I am probably a month or so from releasing the first version. So keep a look out! I enjoy playing Simutrans due to the historical aspect of it (I'm a big history buff) and I think it's neat that you can play through history and relive some of the greatest moments in a country's history.

Offline TheRoadmaster1996

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Re: Introduce yourself to the community
« Reply #358 on: July 30, 2020, 03:17:42 AM »
playing with soldiers - learning about military history - becoming a big buff in planes, tanks, guns etc - researching why countries X and Y won wars while Z and W lost - learning it was mainly because of their industrial failures and insufficiences - researching military industry - researching industry in general - researching infrastructure and logistics - discovering Simutrans.

I did pretty much the same thing. I enjoy military history and learning about the different wars and conflict's and their significance.  For example did you know King Philips War (1675-1678) which was fought in my home region of New England helped pave the way for Westward expansion in the U.S.? It was also one the first conflicts America was involved in that didn't require British aid. It was fought solely with New England's militia. This helped to lead to the American Revolution a hundred years later. It was also one of the most devastating conflicts in American history (more then the Civil War, World War One, or World War Two) and yet it is one of the forgotten conflicts in our history. If I wasn't disabled and didn't have a hole in my heart I would probably have joined the military by now. But the way things go... I can still write and learn about the military. I am writing a book set in a fictional New England town in WW2, the main character is a criminal investigator with Coast Guard Intelligence. One evening he and his family go to a lighthouse where his friend was just appointed lighthouse keeper. Suddenly his friend is found shot dead and the killer is among the group...

Offline lexery88

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Re: Introduce yourself to the community
« Reply #359 on: October 14, 2020, 02:30:34 AM »
Hi everyone! I'm Lexery, an average Mexican with a tremendous taste for management and strategy games.

A couple of days ago I had a notification on Steam about the development for MacOS and Roboron has told me about this community. Although I am not a developer or programmer for MacOS, I have knowledge of some programming languages and I want to join in to bring this game to those of us who do not have, at the moment, the opportunity to play on Windows.

Simutrans appeared in my life in 2013, I remember playing it from sunrise to sunset while listening to Daft Punk's Random Access Memories. I still remember how proud I was when I completed my first train station without everyone getting stuck. ;D

This weekend that I'll start browsing the forums to see where to start and document myself.

Saludos!

Offline Roboron

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Re: Introduce yourself to the community
« Reply #360 on: October 14, 2020, 12:17:04 PM »
¡Hola, Lexery!

Although I am not a developer or programmer for MacOS, I have knowledge of some programming languages and I want to join in to bring this game to those of us who do not have, at the moment, the opportunity to play on Windows.

Main developer prissi said recently that MacOS 122 build is working. Can you confirm this? Download the MacOS release from Releases (not from Steam) and try executing it on the CLI to see relevant output.

If it works, that means that the problem is with Steam version of the game, and it is my duty to solve it. In this case, it would probably be caused by lack of approval from Apple...

-- ES only from there, nothing really relevant for non-ES speakers --

Nota que aún tenemos un subforo en Español (aunque medio muerto - la comunidad hispana era relevante hace una década, pero esos tiempos mejores pasaron hace tiempo). De hecho había muchas páginas fans, como:

* Escala Real
* Addons Simutrans Hispano
* El Trastero de Simutrans

Que muchas de estas páginas aún sigan disponibles, me impresiona (más teniendo en cuenta la de veces que se ha perdido contenido porque las páginas de la comunidad internacional se han ido al garete).

En segundo lugar me gustaría comentarte que una forma sencilla de contribuir al juego con 0 idea de programación, es traduciendo el juego. Las traducciones en español están muy desactualizadas, y en algún caso son erróneas (botón "entrar" como traducción de "play online" es un desastre). Todo esto está en mi lista de cosas pendientes, pero como comprenderás ahora mismo estoy liado con otras cosas más prioritarias, así que a saber cuando podré ponerme con ello. Si te interesa, la página de la wiki sobre traducciones es un buen sitio donde empezar.

Por último, si te gustan los juegos de gestión y estrategia también administro una pequeña comunidad hispana en Discord, Simcitycoon. Eres bienvenido si quieres unirte.

P.D.: No olvides darle al botón "Notificar" en un tema para que te avise de nuevas respuestas.

Offline Matthew

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Re: Introduce yourself to the community
« Reply #361 on: October 14, 2020, 01:40:57 PM »
Hi everyone! I'm Lexery, an average Mexican with a tremendous taste for management and strategy games.

Welcome to the International Simutrans Forums, Lexery! Saludos!

Quote
A couple of days ago I had a notification on Steam about the development for MacOS and Roboron has told me about this community. Although I am not a developer or programmer for MacOS, I have knowledge of some programming languages and I want to join in to bring this game to those of us who do not have, at the moment, the opportunity to play on Windows.

It's great that Roberon's relaunch of the Steam package has drawn your attention to Simutrans again.

Quote
Simutrans appeared in my life in 2013, I remember playing it from sunrise to sunset

I guess that most people play Simutrans from sunset to sunrise....?  ;D

Quote
I still remember how proud I was when I completed my first train station without everyone getting stuck. ;D

Don't worry, you'll probably get stuck again soon, so you can have that happy experience again.  ;D I find the signals take a long time to learn.[/quote]

Offline knotwork

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Re: Introduce yourself to the community
« Reply #362 on: November 28, 2020, 06:32:16 AM »
Greetings simuants, or whatever passes for local denizens here  ;)

I am Mark Metson, proprietor of Digitalis Data Services (Est.1980) whose main domain is knotwork (dot whatever I could afford; back when domains were implemented I once even held windows.{com,net,org} and tried to auction them as a set on the new site e-bay, was charged $2.50 for setting up the auction, no one even bid (not even $2.50 for the set to cover the auction cost!) so I let them go; E-bay still sends me a bill every month ever since admitting they owe me a refund of the auction price but never actually sending me the refund. All these years!)  8)

I am known usually as knotwork or markm on forums, usually knotwork though for some long forgotten reason or none I am markm on BitCoinTalk forum and some few others. I snapped up markmetson@ on a number of common email venues including sourceforge long ago just to forestall attempted identity-theft on such platforms; On the bitcoin IRC bot / web of trust system that uses GPG presumably there is still enough of a trail I could dig up my old old old many machine-migrations ago desktop's homedir's .gpg and still confirm yeah I'm still me. :)

Okay so here we go...

What brings me here tonight is the thread Topic: Re-scaling Simutrans.

What led me to it is current research for the Galactic Milieu, of which I am the lead developer.

The Milieu is basically a metagame taking all the free open source multiplayer (preferably "massively", if truth be known) online games that I can find that actually work and trying to find a place for them within a multiverse into which such games get used as viewports or "rabbitholes" (yes, it is or can be or might be an "alternate reality game"...).

So. There I was, chatting with other DeVCoin developers and afficionados (I am one of the two original developers of DeVCoin, and thus, as initial tool when researching how to go about coding DeVCoin, also of GRouPcoin) about possibly using some kind of transport baron game and whether to use OpenTTD, Simutrans, both, or something else entirely... So I started to do my homework, or as some say, "due diligence"...

...And here I am, via the abovementioned thread.

So without further ado, mayhap 'tis time I ventured over to said selfsame aforementioned thread... :)


-MarkM-

Offline Lieven

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Re: Introduce yourself to the community
« Reply #363 on: December 01, 2020, 10:02:01 AM »
Hi Brenda, welcome to the forum, what about your interessement for the transport and logistics world ?

Offline Isaac Eiland-Hall

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Re: Introduce yourself to the community
« Reply #364 on: December 01, 2020, 04:32:44 PM »
Spammer removed.

Offline Lupus the Canine

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Re: Introduce yourself to the community
« Reply #365 on: January 20, 2021, 04:21:20 PM »
Hi,
I am from Poland, I recently started playing Simutrans out of curiosity.

Lupus

Offline Matthew

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Re: Introduce yourself to the community
« Reply #366 on: January 20, 2021, 04:28:37 PM »
Hi,
I am from Poland, I recently started playing Simutrans out of curiosity.

Lupus

Welcome Lupus! It is good to have a contributor from Europe's centre of bus manufacturers!

Actually I am part-Polish, though my ancestors left a century ago.

Offline G67

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Re: Introduce yourself to the community
« Reply #367 on: April 25, 2021, 03:50:06 AM »
hello! im new here. i played simutrans because i love pixel game and transport tycoon games!

Offline Roboron

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Re: Introduce yourself to the community
« Reply #368 on: April 25, 2021, 11:10:04 AM »
Then you are in the right place :-) Welcome!

Offline KneeOn

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Re: Introduce yourself to the community
« Reply #369 on: April 25, 2021, 07:21:14 PM »
Welcome G67 - Simutrans is a great example of how diverse pixel art games can be - art styles, locations or even rendered buildings converted! Have you thought about painting some yourself?

Offline G67

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Re: Introduce yourself to the community
« Reply #370 on: April 27, 2021, 03:54:28 AM »
Welcome G67 - Simutrans is a great example of how diverse pixel art games can be - art styles, locations or even rendered buildings converted! Have you thought about painting some yourself?
i never thought to paint some but i think i wil

Offline KneeOn

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Re: Introduce yourself to the community
« Reply #371 on: April 30, 2021, 06:15:35 AM »
It's a learning curve if you've never painted but once you get the hang of it, it's quite fun and the dat files are the same - once you get the hang of those it becomes quite easy!