Started by Michael 'Cruzer', August 31, 2014, 01:08:16 PM
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QuoteRunning Simutrans as a server isn't hard. But configuring your network to be accessible from outside of LAN is (in most cases) a pain. (It's even not possible with quite a lot of Internet service providers since they don't provide you a public IP or block any incoming traffic.) In addition hosting at home may be expensive (your computer should run 24 hours a day) and you would better have to have a very fast internet connection with low ping, otherwise your friends will have lags and disconnects when playing on your server.
QuoteNo, I'm sorry. For hosting a server I need to spend money on network, power and hardware. So I charge you a little amount of 4,99€* per month (or 4,16€* if you pay quarterly) if you want to use this service.
QuoteBut it's not working.I tried every confiiguration and every compile settings with gmake and always gets at least several errors.I'm not really programmer and have only basic knowlegde.I dont wanna spend another several hours with no effect.So if you developers can compile it for freebsd64 please upload binary and i will be able to start 3-4 servers to make that game looks like alive .I can only guess that new players start this game,go online,see that there is no servers,close game and never come back.
Quote from: Timothy on September 29, 2014, 08:36:27 AMBitcoin, why not eh?
Quote from: Timothy on September 29, 2014, 08:36:27 AMeing able to view the in-game chat log and send admin commands using the nettool utility
Quote+ zero transaction fees
QuoteBut I guess in fact nobody would use BitCoin as a payment system, so it would be wasted time to implement that.
Quote from: DrSuperGood on September 30, 2014, 06:34:46 PMThere are other concerns as well. Such as the volatility of bitcoin. It would be awful if everyone paid you in bitcoin just to find that by the time you go to redeem it, it has practically no value.
Quote from: Michael 'Cruzer' on September 29, 2014, 08:46:39 AMEDIT: Just finished "force save" and online player display (utilizing nettool). But browsing chat isn't possible as you mentioned (I can't find any way to fetch the chat log using nettool).
Quote from: Timothy on September 30, 2014, 08:57:37 PMnettool doesn't do that, you have to parse the log output of the server process - the chat messages have special tags next to them so you can easily grab them using a custom syslog filter (I implemented all this ) There's also messages for players joining/leaving and so on. See here: http://forum.simutrans.com/index.php?topic=9476.0There's built-in syslog support so you should be able to do something with it.
Quote from: Isaac.Eiland-Hall on October 01, 2014, 06:29:41 AMI'm not a huge fan of bitcoin — but it's not going away soon. It may fluctuate in value, but I'd take it in payment if I bothered to do so. I know some minecraft server providers, for example, take bitcoin.
Quote from: Michael 'Cruzer' on December 03, 2017, 08:41:54 PMSimutrans.ovh is online and is running multiple games right now. You can freely configure (settings, version and pakset) of your server. Simutrans Extended isn't supported. There hasn't been enough request for Simutrans Extended servers yet.