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Author Topic: Modern Vehicles  (Read 56766 times)

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Offline ScotRail170434

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Re: Modern Vehicles
« Reply #175 on: January 22, 2020, 03:44:30 PM »
You need to make all the layers visible before rendering.

Cheers!

How do you make all layer visible? What do you press etc in the layers toggle?
« Last Edit: January 23, 2020, 03:40:45 AM by Isaac.Eiland-Hall »

Offline Rollmaterial fi

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Re: Modern Vehicles
« Reply #176 on: January 22, 2020, 05:09:26 PM »

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #177 on: January 22, 2020, 10:50:04 PM »
I have explained it here: https://forum.simutrans.com/index.php/topic,17535.msg167037.html#msg167037

I've gone ahead and done the Class 320 but there's a problem with the MSO colliding with the DTSO as seen in this screenshot.
« Last Edit: January 23, 2020, 04:52:51 PM by ScotRail170434 »

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #178 on: February 13, 2020, 08:27:36 PM »
Trying to add to the livery choice for the 303 “Strathclyde” and it doesn’t show up when I select the Strathclyde option, any reason why?

Offline jamespetts gb

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Re: Modern Vehicles
« Reply #179 on: February 13, 2020, 10:53:57 PM »
Not without more detailed information, I am afraid.

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #180 on: February 13, 2020, 11:53:54 PM »
I’ve sorted it anyways, just a slight error when updating the DAT.

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #181 on: February 17, 2020, 09:12:00 PM »
I’m running into an issue when making custom vehicles for my routes:

* I paint the vehicles in Blender correctly and render the PNG images.

* I enter the PNG images into the DAT files and add the livery choice.

- My rail vehicles either collide with each other or are positioned offset to the track depending on what it is.

- One of the carriages of the Class 303s in Strathclyde Orange and Crimson/Cream collide with the PMSO.

- The same issue persists with the Class 320 and carriages have a gap when running in multiple.

- The Class 156 in SPT sits offset to the track

Any reason why this happens, I’ll enclose images of the issues presented.

Offline Freahk

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Re: Modern Vehicles
« Reply #182 on: February 17, 2020, 09:20:22 PM »
There are two likely possible reasons:
1. your render setup is wrong. The camara position relative to your vehicles position is wrong.
2. Your dat files specify an offset.

Sadly I don't know the default render setup, thus cannot assist you in the first point.

Offline jamespetts gb

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Re: Modern Vehicles
« Reply #183 on: February 17, 2020, 09:22:15 PM »
Can I check that you are rendering the vehicles in vehicle mode rather than normal mode in the rendering script?

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #184 on: February 17, 2020, 09:29:03 PM »
Can I check that you are rendering the vehicles in vehicle mode rather than normal mode in the rendering script?

Yes, I’ll pull up blender.

Edit - I’ve found the selector for “Vehicle mode” that should fix it. But the carriages are still “colliding” with each other
« Last Edit: February 18, 2020, 01:44:38 AM by ScotRail170434 »

Offline ScotRail170434

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Re: Modern Vehicles
« Reply #185 on: Yesterday at 10:47:38 PM »
Can anyone make the following models in these liveries as it’s required for a custom Scottish Map?

Class 318 (Saltire)
Class 334 (Saltire)
Class 320 (Saltire)
Class 158 (Barbie and Saltire)
Class 156 (Barbie and Saltire)

Thanks.