Started by moblet, December 28, 2014, 07:13:46 AM
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QuoteI still can't connect to the 128 server -- have tried 3 times and in all cases it hangs, brings up the loading bar, which gets to about the edge of the network game dialog, and then I get the dreaded "not enough bytes transferred."
QuoteThe server is down again. By this way, company will crash. Everytime that i try to play, i can't.
Quote from: moblet on January 26, 2015, 10:35:05 PMThe game has been transferred to benjad's server and is listed as Moblet 64, continued.@Gilgamesh which empty slot would you like? (The player will be reset so you get as much starting cash as possible.)
Quote from: moblet on January 26, 2015, 11:07:18 PMI may have just crashed the server in trying to join it
QuoteConsider ping times in server listing?
QuoteMin speed requirements?
QuoteWhile other side of the globe folks report frequent desyncs.
QuoteAdd field to server info on server continent location?
QuoteNext to understand more about "not enough bytes transferred"
QuoteI'm still mostly unable to connect and never able to stay connected to this or any available server game even though my internet connection performs well in tests and at other tasks, so I cannot continue with my player (XII) or administration duties for this game.
QuoteIt crashed again, I think that there is something broken due to the removal of the Treasured public station because there are still some ships, busses and also airplanes trying to access the former station (light green player and maybe others too)
Quote from: DrSuperGood on February 05, 2015, 05:18:56 AMThat said, try advancing it past that stage locally using a nightly build. It could be a once off (or rare) occurrence that has already been fixed in the nightly.