Started by Moose, July 09, 2016, 08:56:01 PM
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QuoteSetting up freight lines is often confusing for beginners. Here are the rules that you have to check so your line can work:Considering two factories A and B, you want to transport goods from A to B.Conditions on the factories:_ A must be supplier of B (you see a link to B in the window of A and vice-versa)_ If your line has already worked in the past, check that B is not already full of the good you want to transport (in B's window, numbers x/_/y are displayed for this good with x > y)Conditions on player's line, assuming a direct connection between the two factories:_ Station A and B must accept goods (in a station's window, just under the field with the name of the station, you see the goods'logo. In pak64 and pak128, it looks like a small pile of dirt) You can make a station accept goods by adding any station building (platform/stop/extension like a warehouse/...) which accepts goods._ You have at least one convoy running (out of the depot) which can load the goods you want to transport (bulk vehicles for coal for example). The type of vehicles you have to use is specified in the factories'windows.If you have a indirect connection between the two factories, ensure that all stations on the way can accept goods and that each line can transport the goods just as explained above.
QuoteHow do you connect the two buildings?
QuoteThere is only a [Details] and [Chart Button
QuoteOne more thing, is this game fully updated on steam? That is what I am playing it off of
Quote from: gauthier on July 10, 2016, 06:43:56 PMQuote from: Moose on July 10, 2016, 12:49:07 PMOne more thing, is this game fully updated on steam? That is what I am playing it off ofYes it is.
Quote from: Moose on July 10, 2016, 12:49:07 PMOne more thing, is this game fully updated on steam? That is what I am playing it off of
QuoteWait one last thing sorry, any way to put two trains on one platform?
QuoteTwo trains on one platform is not possible in standard.
Quote from: Vladki on July 12, 2016, 06:27:03 PMI think you can put two trains on one platform if you put a signal in the middle.
Quote*Should you use passenger aircraft? I do know you should not build lots of passenger aircraft but should you build a few?
Quote* If it's a 500+ distance away should you make it a cargo plane route?
Quote* Should you invest in a large depot? Example: A log train will bring in logs from a plantation to a cargo station, trucks will pick up the logs from the depot than bring them to a storage facility (multiple modern warehouses) than have trucks going from the warehouses to the facilities. Than have other trucks pick up the stuff those facilities produce and bring them to be depot. Example: Production trains: Coal, Logs ect. Bring in productiables, then mineral, grain, log trucks take it to the depot. Than more production vehicles will take them to those to the factories who need productiables: grain / coal / log. Then more trucks will take the things that the factories produced to the depot and then more trucks take it to the cargo station will this work?
QuoteThere's no specific rule, if you like them and if they can be profitable, build them. In pak128, they are balanced in such a way that they have to be almost full at every journey. If you achieve having some aircrafts always flying at full load (or almost full), you will get huge profit.
QuoteAlright one more question, that I currently have. So if you have a train station and a already developed city 100k+ people, should you build it in the city, destroy some buildings or outside of the city and have buses run into it? That brings me up to my next question will passengers take buses to the station even if the station coverage is away from the city? Sorry for all the questions I'm working on good train station layouts
QuoteSo if a mail truck stops at the mail station and it only goes to B -> C will it pick up the A mail
Quote from: Moose on July 14, 2016, 05:07:26 AMDoes this also apply to passengers?
QuoteAfter the year 2999 does the game end?
QuoteHow do the people who build these London maps in modern day time never increase in their timeline? So they will keep playing the game and show you these routes but they never really go beyond modern day time
QuoteWell if you turn those bits up so the year is longer, will the trains move slower?
Quote3. Trains are harder to set up and not have conflicts that are difficult to resolve (sending one or more trains to depot, fixing track). Trucks are easier, but generally have less throughput.
QuoteOne more thing I'll run a 1500*1500 map and everyone once and awhile the game will lag for 3-8 seconds than it works fine again, any way to fix this?
QuoteWhy is auto-save faster than save? So should you save? Or should you let auto save do it?
QuoteSo let auto save do its thing when playing the game. But when exiting the game save and then leave?
QuoteAnything else you think I should know?
Quote from: Moose on July 16, 2016, 03:36:13 PMOne more thing I'll run a 1500*1500 map and everyone once and awhile the game will lag for 3-8 seconds than it works fine again, any way to fix this?
Quote from: Giziar on July 19, 2016, 04:57:20 PMMy Map is slightly larger than that (4096*4096) and I experienced on my previous PC a lag whenever: 1) whenever a new month started (lag was almost half a gameday long) and 2) whenever a new season started.Since I replaced that 4 year old PC with a monster new PC I have no experience of lag whatsoever.</late reaction>
QuoteAny success with airports? Haven't tried passenger I just send mail using aircraft
Quote from: DrSuperGood on July 19, 2016, 10:56:59 PMPassenger aircraft are so good in pak64 and pak128 that servers often ban them. Once you get the carrier jets you can plonk a huge hub in the middle of the map and air all passengers in the entire world there. For pickup abuse disjoined stops to cover entire cities with a single stop. Result is insane profits, to the point one might as well not bother playing.Out of principle I try to avoid passenger aircraft now. Instead I use high speed trains, which also make insane profit but at least I can justify it with spending 30-60 minutes making the line. As opposed to using an airport which takes 5 minutes to set up both ends.
QuoteInstead of making of making cities progress slowly I made them go super fast, will this cause severe lag in big maps?
QuoteHelp, again. Server not responding: here is what I did opened properties on one of the two copies of simutrans and added at the end server 13353. The I open it and made a map. Next I went to the other copy and launched it, hit play online entered my IPV4 address than I hit space, and typed in 13353 and I hit query server it said server did not respond, I'm not good at this so please you English lol thanks!