Author Topic: Building rotation set to "auto" instead of "random" by default  (Read 473 times)

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Offline Leartin

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Just a tiny 'quality of life' improvement - When you select a building in the build-citybuilding-window, the rotation defaults to "0" if there is only one rotation, and "random" if there are several.

It should always default to "auto" instead.

Offline prissi

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Re: Building rotation set to "auto" instead of "random" by default
« Reply #1 on: April 04, 2017, 06:39:12 AM »
What you mean by auto? Do you refer to the cityrules?

Offline An_dz

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Re: Building rotation set to "auto" instead of "random" by default
« Reply #2 on: April 04, 2017, 07:51:42 AM »
Auto construction mode, in the menu you can choose that and the building will automatically face the road.

Offline Leartin

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Re: Building rotation set to "auto" instead of "random" by default
« Reply #3 on: April 04, 2017, 10:50:58 AM »
What you mean by auto? Do you refer to the cityrules?

In the "build citybuilding" dialog in the map editor, you can choose the rotation of the building before building it. for buildings with several rotations, you usually start at "random" and if you go to the right, you switch through 0-7. If you go to the left, you find "auto". Buildings placed with the setting on "auto" follow the same rotation rules as if they would spawn naturally. Hence it's the ideal option in most cases.


Offline prissi

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Re: Building rotation set to "auto" instead of "random" by default
« Reply #4 on: April 04, 2017, 11:21:20 AM »
Try r8176