Started by ROCAMBOLER529, June 28, 2017, 09:41:24 PM
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Quotebro, its a game, is not necesary follow the rules. The wagons can have a prece near $160.000, i think that the wagons will be expensive but, for example, the food have a velocity bonus of 14%, if we add a wagon with 450km/h you will win a lot of money than the traditional wagon of 160km/h, and u can put a lot of lumps of fish inside in a only simple wagon, like 40t
Quote from: Ters on June 29, 2017, 05:37:56 AMThere is however the problem that passenger and goods vehicles share the same speed bonus reference speeds. So when fast going passenger trains push this speed up, the still slow moving goods trains start having problems making a profit, as they get a negative speed bonus. The solution to this is for the game to somehow treat bonuses for different cargos differently, not to introduce unrealistic vehicles that annoy a large percentage of players.
Quote from: Ters on June 29, 2017, 05:37:56 AMApart from that, pak sets mush remain conservative, because add-ons can, as the name implies, only add elements, not remove them.
Quote from: Leartin on June 29, 2017, 09:53:04 AMTechnically, you could also introduce newer good vehicles with the same speed but at lower cost. Therefore, cost-to-gain ratio would stay the same, while your potential gain per unit is reduced.
Quote from: Leartin on June 29, 2017, 09:53:04 AMI don't think different speedbonus for different cargos are required, rather the other way around: We don't really need different reference speeds for different kinds of vehicles. If we assume somebody would pay to be faster, why would they pay more for using a bus at 100km/h then a train at 150 km/h? It would make more sense if they would pay a lot, lot more to get their stuff on a plane instead of a ship, but with a lot higher running costs for planes, that wouldn't matter much.
Quote from: prissi on June 29, 2017, 02:09:49 PMpak64 introduces larger cars with lower relative running cost.
Quote from: Ters on June 29, 2017, 02:59:44 PMYes, different speed bonus per waytype is a bit odd. But that does not hide the fact that it is strange that companies expect your coal trains to run at 400 km/h to pay you the normal rates.
Quote from: DrSuperGood on June 30, 2017, 12:56:50 AMDo be aware that since we can now have more than 23 cars, the super engine with something like 60 cars running at a slower speed will be the most profitable, probably a lot more than the cargo trains.
Quote from: DrSuperGood on June 30, 2017, 06:08:11 AMThe wagon does not need testing, we already know it will work mechanically.
QuoteBut is that intentional, and not just an unintended side-effect of allowing longer trains and a rather primitive economic model?
QuoteTherefore, it is unlikely to be bundled with any standard pak set.