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Author Topic: Shiny roofs  (Read 1495 times)

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Offline Rollmaterial

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Shiny roofs
« on: November 16, 2017, 05:57:27 PM »
When rendering the blends of the Mark 2A carriages, the roofs end up with a graded tone, being light at one end and dark at the other. Does anyone know what causes this?

Offline jamespetts

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Re: Shiny roofs
« Reply #1 on: November 16, 2017, 07:03:00 PM »
Yes - this is caused by the mesh's faces having a setting that was used when Blender rendered things a little differently than it does now. You need to select the carriage roof, press Tab to enter edit mode, select all (ctrl +A) and then from the right click menu, select faces > shade flat. Thus should fix the problem.