Started by jamespetts, December 05, 2017, 09:03:46 PM
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Quote from: DrSuperGood on November 25, 2019, 04:27:28 PMIf it is taking 50 minutes to save/load cycle that really is not practical for anyone but the most devote player to use. A new server game might be recommended in such situation, possibly one with 25% less area so that memory usage is less of a problem for the server.
Quote from: freddyhayward on November 25, 2019, 10:00:42 PMIssues with the savegame itself aside, wouldn't it still be far better to use in-game intervals for load/save cycles? This would guarantee some level of progression between each cycle. There is little use in autosaving when nothing has happened.
Quote from: jamespetts on November 26, 2019, 06:24:19 PMI should note that the 50 minutes time given is unconfirmed based on the report of the server being available only 10 minutes in any given hour. 10 minutes is still too slow - but 30 seconds is acceptable. It is unclear at the present what might be causing such large fluctuations.
Quote from: CK on December 17, 2019, 06:43:54 PMSetting threads to 6 does work. As for performance, scrolling through the map is a lot smoother, but the game itself seems to run a lot slower. (vehicles move for a few seconds, then it idles for a couple of seconds, then it starts to move, rinse and repeat)
Quote from: freddyhayward on December 18, 2019, 10:45:18 AMIs there any reason not to store the current game and begin a new one with a smaller population, given that performance won't improve for some time (if at all)? Recently there have only been three active players, myself, CK and whoever controls Arlspike Fisherman, and I certainly wouldn't mind.
Quote from: freddyhayward on December 18, 2019, 10:45:18 AMRecently there have only been three active players, myself, CK and whoever controls Arlspike Fisherman, and I certainly wouldn't mind.
Quote from: DrSuperGood on December 18, 2019, 03:53:41 PMBecause when I try to join 9/10 times the server fails to respond or the server takes so long to respond that joining times out during the server saving stage.
Quote from: Phystam on December 18, 2019, 03:22:48 PMI have Java island map with simutrans pak128.britain-ex scale(1tile=125m), and it would be good for the next game. It has less map size and more realistic terrain than the current game. May I provide it for the next game?
Quote from: CK on December 19, 2019, 11:18:11 PMAlthough the current map has reached the point where multiple cross-sea tunnels are operational due to the sheer abundance of funds (and those tunnels provide an excellent return on investment).
Quote from: Ves on January 07, 2020, 04:07:59 PMI still cannot enter the server. It tells me that it didnt recieve the NWC_GAME package within 10 minutes, alternative a bad one.However, that new map looks very cool, I would support that as the next game map!
Quote from: CK on January 09, 2020, 03:31:03 PMIt requires a lot of patience and generally a couple of attempts to eventually be able to enter the server, but I can confirm that it is possible.