Started by TurfIt, January 14, 2018, 11:56:03 PM
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Quote from: prissi on January 16, 2018, 03:24:33 AM Use_HW has never really been a good idea with SDL, and the documentation even says so.
Quote from: captain crunch on January 15, 2018, 12:59:01 AMOn Linux 3.16, amd64, with SDL2 2.0.2, SDL Driver: x11:
Quote from: prissi on January 20, 2018, 03:19:47 PMThe main problem with OpenGL SDL2 is, that it crahses all the four laptop and two desktops with ancient GeForce, and inbuilt intel and AMD graphics. None of them can run the steam version. Unless this is fixed it means that 50% of the user cannot use the openGL SDL2 rendering.