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Author Topic: [Bug] Illegal teleport pedestrian  (Read 1332 times)

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Offline Ranran

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[Bug] Illegal teleport pedestrian
« on: July 14, 2019, 08:31:30 AM »
Simutrans-standard's pedestrian is normal, but Extended's pedestrian somehow dislikes moving in the diagonal direction. ???
So they walk while teleporting.  :o They often cross the building illegally.  :police:
It creates strangeness in appearance. Walk in zigzags to interrupt the progress of the car and are also discontinuous.  :::)

Offline ACarlotti

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Re: [Bug] Illegal teleport pedestrian
« Reply #1 on: July 14, 2019, 01:03:02 PM »
Part of the issue will be that the pedestrian graphics seem to be misaligned, which affects turning corners, though I haven't investigated this beyond in-game observations. However, the failure to follow a diagonal (using alternating orthogonal directions instead) will be a code issue - maybe something was changed in Standard that isn't yet in Extended.

Offline Freahk

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Re: [Bug] Illegal teleport pedestrian
« Reply #2 on: December 18, 2019, 06:11:08 PM »
So it's a pak bug, right?

Offline jamespetts

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Re: [Bug] Illegal teleport pedestrian
« Reply #3 on: December 19, 2019, 12:07:51 AM »
So it's a pak bug, right?

I am not sure - this is reported as not being a problem in Standard; but on the other hand, the pedestrian graphics for the Extended version of Pak128.Britain are different from those of the Standard version. More testing would be required to confirm.