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Author Topic: Stephenson-Siemens  (Read 4501 times)

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Offline Freahk

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Re: Stephenson-Siemens
« Reply #35 on: February 04, 2020, 12:42:44 AM »
It is a current bug. You need to force connect using the above described method.

Offline Ranran

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Re: Stephenson-Siemens
« Reply #36 on: February 05, 2020, 09:31:11 AM »
I may not have time to reply until next week due to my family's illness, but has the mismatch been resolved?

Offline Vladki

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Re: Stephenson-Siemens
« Reply #37 on: February 05, 2020, 10:26:54 AM »
but has the mismatch been resolved?
no

Offline Ranran

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Re: Stephenson-Siemens
« Reply #38 on: February 10, 2020, 01:53:00 PM »
I further investigated the pakset mismatch.

pak.sweden did not show much mismatch and were entirely vehicles but not related to any particular parameters.
Also, there is a case where a mismatch is determined and a case where a mismatch is not determined even for the same vehicle.

Judging from that, I speculated that it was a problem related to the timeline related to future vehicle information.
is_future has been expanded to two levels in future vehicle information.
It is helpful to confirm if the following fixes resolve the issue.
I apologize for any inconvenience this may cause.

Offline jamespetts

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Re: Stephenson-Siemens
« Reply #39 on: February 10, 2020, 09:41:57 PM »
I further investigated the pakset mismatch.

pak.sweden did not show much mismatch and were entirely vehicles but not related to any particular parameters.
Also, there is a case where a mismatch is determined and a case where a mismatch is not determined even for the same vehicle.

Judging from that, I speculated that it was a problem related to the timeline related to future vehicle information.
is_future has been expanded to two levels in future vehicle information.
It is helpful to confirm if the following fixes resolve the issue.
I apologize for any inconvenience this may cause.

Thank you for this - now incorporated.

Offline Ranran

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Re: Stephenson-Siemens
« Reply #40 on: February 11, 2020, 09:13:34 AM »
Sorry, the countermeasures did not seem to be effective. (´・ω・`)
I am investigating the possibility of a matter when can_lead_from_rear = 0.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #41 on: February 19, 2020, 02:44:15 PM »
Listservers and stephenson-siemens down or is this some kind of DNS error here?

Offline Matthew

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Re: Stephenson-Siemens
« Reply #42 on: February 19, 2020, 06:11:26 PM »
I can't access Stephenson-Siemens either. I get a freeze when I click on the network icon. With Freahk's loading cheat the freeze is after the pakset has loaded.

GDB reports:
Code: [Select]
0x00007ffff7bc7777 in __libc_connect (fd=20, addr=..., len=16) at ../sysdeps/unix/sysv/linux/connect.c:26
26 ../sysdeps/unix/sysv/linux/connect.c: No such file or directory.
Backtrace:
Code: [Select]
#0  0x00007ffff7bc7777 in __libc_connect (fd=20, addr=..., len=16) at ../sysdeps/unix/sysv/linux/connect.c:26
#1  0x00000000005cd79f in ?? ()
#2  0x00000000005d8c56 in ?? ()
#3  0x0000000000773d53 in ?? ()
#4  0x0000000000711e4b in ?? ()
#5  0x0000000000725597 in ?? ()
#6  0x00007ffff6748b97 in __libc_start_main (main=0x410130 <main>, argc=7, argv=0x7fffffffdfb8, init=<optimised out>, fini=<optimised out>,
    rtld_fini=<optimised out>, stack_end=0x7fffffffdfa8) at ../csu/libc-start.c:310
#7  0x0000000000410199 in ?? ()

Offline Vladki

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Re: Stephenson-Siemens
« Reply #43 on: February 19, 2020, 07:02:31 PM »
Hello, the server is completely down. I have already asked Isaac what's going on. Sorry but I can't do anything about it at the moment.

Offline Isaac Eiland-Hall

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Re: Stephenson-Siemens
« Reply #44 on: February 19, 2020, 08:31:05 PM »
Yes, the server is down. I'm working on a replacement.

Offline Vladki

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Re: Stephenson-Siemens
« Reply #45 on: February 19, 2020, 08:38:27 PM »
Whoever has the last save, please share it.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #46 on: February 20, 2020, 11:51:52 AM »
I had a quick look at the server on 18th February at 13:00, it's April 2001 at roughly 5:38:46 ingame.
Anyone got a later save?

I cannot attach the save to the forums due to size restrictions but I might send it by mail.

Offline Matthew

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Re: Stephenson-Siemens
« Reply #47 on: February 20, 2020, 05:24:14 PM »
This save is from Tuesday 18 February at ~0430 CET. Earlier than Freahk's, but available now if that helps.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #48 on: February 28, 2020, 05:01:21 PM »
Any news?

Offline Isaac Eiland-Hall

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Re: Stephenson-Siemens
« Reply #49 on: February 28, 2020, 11:58:41 PM »
I have the replacement and had intended to give necessary access, but I started a new job and that has caused schedule delays. But I do have the next three days off, so I will be working on it. I do apologize for the delay.

Also, It is unknown if this server will be able to host a game. I hope it will be, but I'm unsure until it's tried.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #50 on: February 29, 2020, 12:36:33 AM »
Don't hurry and no need to apologize!
I greatly appreciate the effort and just wanted to know if there are some serious issues

It's all right. If the server cannot host the game, I might have a suitable server ;)

Offline Ranran

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Re: Stephenson-Siemens
« Reply #51 on: March 08, 2020, 07:35:25 AM »
I proceeded to investigate the pakset mismatch issue.

I found a rail way vehicle that displays different formation pictures in network mode and offline mode.
This seems to happen on the side where bidirectional = 0 and no constraint is set.
From this I presumed that the related variables were not initialized correctly and fixed that.


I threw a pull request.
It would be helpful to confirm if this fix resolves the mismatch. (´・ω・`)

In addition, the typo of help text has been modified in one place.

Offline Vladki

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Re: Stephenson-Siemens
« Reply #52 on: March 31, 2020, 08:36:00 PM »
The list server is up and running. I will try restoring the stephenson-siemens game when the nightly pakset build is fixed (i.e. when makeobj is fixed)

Offline Isaac Eiland-Hall

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Re: Stephenson-Siemens
« Reply #53 on: April 01, 2020, 04:17:24 PM »
Thank you all for your incredible patience with me. I am quite confident that the server situation will now be stable for the foreseeable.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #54 on: April 01, 2020, 08:28:14 PM »
I will try restoring the stephenson-siemens game when the nightly pakset build is fixed
Wait! That means it will be running on the new servers? I did not expect this tbh but that's awesome news!

Thank you all for your incredible patience with me.
Thank you for hosting all these services!

Offline Vladki

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Re: Stephenson-Siemens
« Reply #55 on: April 01, 2020, 08:35:47 PM »
Wait! That means it will be running on the new servers? I did not expect this tbh but that's awesome news!
Yes (if the hardware has enough power).

Offline Isaac Eiland-Hall

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Re: Stephenson-Siemens
« Reply #56 on: April 02, 2020, 04:06:24 AM »
I'm hopeful that it will be enough; I've just learned to try and keep my hopes in check these days. heh. :|

Offline Vladki

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Re: Stephenson-Siemens
« Reply #57 on: April 08, 2020, 07:18:41 PM »
Stephenson-Siemens is up again.

Thanks to Isaaac for providing the hardware, and to James for coding and fixing bugs...
I'll try to put some easter eggs there ;)

Offline Freahk

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Re: Stephenson-Siemens
« Reply #58 on: April 09, 2020, 08:41:14 AM »
The server does not seem to be up-to-date.

Offline Vladki

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Re: Stephenson-Siemens
« Reply #59 on: April 09, 2020, 08:50:06 PM »
Updated. I forgot to set up the automatic updater, now fixed.

Offline Freahk

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Re: Stephenson-Siemens
« Reply #60 on: April 09, 2020, 08:59:25 PM »
purr-fect 😸

Offline Isaac Eiland-Hall

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Re: Stephenson-Siemens
« Reply #61 on: April 09, 2020, 10:56:03 PM »
Isaaac

Please don't take this as a complaint - I am rather amused. Most misspellings are "Issac". I've never seen "Isaaac" before. It helps make up for some of the "Issac" instances. XD

Okay, so I'm really really hoping this game does work. Sounds like it's not failing so far, at least!

Offline Vladki

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Re: Stephenson-Siemens
« Reply #62 on: April 09, 2020, 11:55:56 PM »
Not failing but quite a lot of desyncs, especially when someone is connecting, it kicks out the previous player.