Started by ras52, January 11, 2020, 01:44:00 PM
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Quote from: ras52 on January 11, 2020, 01:44:00 PMThe city generation code will happily generate a single-height bridge over a large navigable river when laying out city roads, but the UI doesn't allow me to do this myself, though it will let me build a double-height bridge. It seems one of these must be a bug, though I'm not sure which.
Quote from: ras52 on January 11, 2020, 01:44:00 PMbut the UI doesn't allow me to do this myself,
Quote from: jamespetts on January 11, 2020, 02:14:34 PMThe issue is a complex one which has been discussed before. The trouble is that I cannot find any way of automatically generating a double height bridge, so, either the cities generate single height bridges, or they make no bridges at all, which would confine the cities in an unrealistic fashion.
Quote from: prissi on January 14, 2020, 02:46:11 PMThe city AI does build 1 height bridges over non-navigable river and 2 height in Standard. (just tested in pak128.britain standard). So maybe you can steal there.
Quote from: Ranran on January 14, 2020, 04:26:17 PMIdeally it should go beyond the navigable river as follows:This will not block the navigable river.
Quote from: AP on February 07, 2020, 09:23:07 PMIs there no graphic for an up bridge ramp on a downward terrain slope?
Quote from: prissi on February 12, 2020, 06:30:11 AMStandard revision 8911 builds double height bridges (if possible) using a flat starting tile and putting a ramp on it. If this is impossible, the tile will be restored to the initial slope to river state. The bridges are usually a tile longer, but this is still better than nothing.It will still fail if there are no river banks and no double ramps or unfourtunate slope arrangements.