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Is there any nightly version pakset?

Started by Mishasama, March 10, 2020, 06:22:29 PM

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Mishasama

Because of some reason. I am looking for volunteers who can help me update the Pak64.Nightly.

I'm helping to build the Chinese community for now.
如果您是使用中文的玩家,歡迎到這裏尋找同好或張貼您們組織的聯係方式。
如果你是中文玩家,欢迎来这个帖子里找组织或者贴出你们的联系方式。

Roboron

No, there is not. But you can always build it yourself from sources if you don't want to wait for a release.

Mishasama

Quote from: Roboron on March 17, 2020, 10:37:13 AM
No, there is not. But you can always build it yourself from sources if you don't want to wait for a release.
How? Is there any guide?
Because of some reason. I am looking for volunteers who can help me update the Pak64.Nightly.

I'm helping to build the Chinese community for now.
如果您是使用中文的玩家,歡迎到這裏尋找同好或張貼您們組織的聯係方式。
如果你是中文玩家,欢迎来这个帖子里找组织或者贴出你们的联系方式。


Mishasama

Because of some reason. I am looking for volunteers who can help me update the Pak64.Nightly.

I'm helping to build the Chinese community for now.
如果您是使用中文的玩家,歡迎到這裏尋找同好或張貼您們組織的聯係方式。
如果你是中文玩家,欢迎来这个帖子里找组织或者贴出你们的联系方式。

prissi

Making a pak is relatively easy for most of the paks hosted on sourceforge, if you  use the command line in windows.

Usually, you need to copy makeobj into the source directory. Some paks even have a batch file to compile them, you can doubleclick.

pak64, pak64japan, pak128britain are using a makefile (and assume a Unix environment for downloading the translations). For those three you need a make tool. Most easy is it to install Msys2 like in this thread:
https://forum.simutrans.com/index.php/topic,16688.0.html And you just need to install make from the list below, i.e. pacman -S make

Inside the pak directory, you need to copy makeobj.exe and then type "make"

And if there is only a SH file (like pak128german) Msys should be able to build those as well.

Finally, pak192.comic has a nightly on github: https://github.com/Flemmbrav/Pak192.Comic/releases Since this always uses the most recent makeobj, you will need a nightly simutrans version to test it as well.

Mishasama

Quote from: prissi on March 28, 2020, 11:18:45 AM
Making a pak is relatively easy for most of the paks hosted on sourceforge, if you  use the command line in windows.

Usually, you need to copy makeobj into the source directory. Some paks even have a batch file to compile them, you can doubleclick.

pak64, pak64japan, pak128britain are using a makefile (and assume a Unix environment for downloading the translations). For those three you need a make tool. Most easy is it to install Msys2 like in this thread:
https://forum.simutrans.com/index.php/topic,16688.0.html And you just need to install make from the list below, i.e. pacman -S make

Inside the pak directory, you need to copy makeobj.exe and then type "make"

And if there is only a SH file (like pak128german) Msys should be able to build those as well.

Finally, pak192.comic has a nightly on github: https://github.com/Flemmbrav/Pak192.Comic/releases Since this always uses the most recent makeobj, you will need a nightly simutrans version to test it as well.
Thanks, I'm using Windows and makeobj.exe.
I have tried to run my pak, but I'm not sure how to use the files on sourceforge, is it just make all file into pak and it will work fine?
Because of some reason. I am looking for volunteers who can help me update the Pak64.Nightly.

I'm helping to build the Chinese community for now.
如果您是使用中文的玩家,歡迎到這裏尋找同好或張貼您們組織的聯係方式。
如果你是中文玩家,欢迎来这个帖子里找组织或者贴出你们的联系方式。