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Author Topic: rotation for bridges is still broken  (Read 634 times)

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Offline Vladki

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rotation for bridges is still broken
« on: March 30, 2020, 08:41:41 PM »
I found that the rotation for bridges is still broken - pillars and wayobjects (electrification) are broken.

--mod note: split from other topic, changed title, moved to bug reports. /dwachs
« Last Edit: March 31, 2020, 10:38:40 AM by Dwachs »

Offline Vladki

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Re: rotation for bridges is still broken
« Reply #1 on: April 01, 2020, 02:17:58 PM »
Prissi, please, could you have a look at this? It is related to r8946 and r8947.

Sorry about the continued discussion in the smoke thread. I did not notice that the topic was split. I thought my messages disappeared due to recent forum outages.

Offline prissi

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Re: rotation for bridges is still broken
« Reply #2 on: April 02, 2020, 02:35:55 AM »
Should be fixed in r9012. But there might be more objects, that only fix yoff but not xoff at the same time.

Offline Vladki

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Re: rotation for bridges is still broken
« Reply #3 on: April 02, 2020, 07:16:12 AM »
Thank you, bridges now work well.

Anyway wouldn't it be then easier (safer) to revert the rotation code and make a special case only for smokes?
« Last Edit: April 02, 2020, 05:23:04 PM by Vladki »

Offline prissi

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Re: rotation for bridges is still broken
« Reply #4 on: April 03, 2020, 01:03:30 PM »
No, those objects were broken. And any pedestrian or any vehicle with (bz chance) and x├čoffset of yero would be also end up somewhere other than intended.