Started by Spenk009, April 13, 2020, 01:33:01 PM
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Quote from: KneeOn on April 14, 2020, 03:12:20 PMEven considering the issues there is absolutely scope to include that variation I think. I don't think it has to 'break' the feel of the pak either, see the difference between the original few residential buildings and the recent update on them - I muted colours and now the yellow brick looks a lot more muted but unmistakable yellow brick. Colour choice is critical and you've made a very, very strong start. I'd absolutely encourage you to carry on exploring what options you've got with this!
Quote from: jamespetts on April 15, 2020, 11:16:14 AMAs to the snow effects, these can be disabled; you just need to find the snow texture in the materials comprising the snowy surfaces and disable it before rendering the non-snow images.
Quote from: Spenk009 on May 06, 2020, 06:03:12 PMI've been barking up the wrong tree here. The colour presented is the tone underneath, rather than the original tile that James (I presume, The Hood) used, which fortunately have been preserved in ../textures/ . I've attached the render with a second, new one.
Quote from: KneeOn on June 21, 2020, 11:47:26 AMI'm not sure how filters on Blender (or Blender in general!) work - would it be possible to just colour everything in the hex value you want then use a filter to make it match the slightly dull theme?
Quote from: Spenk009 on December 28, 2020, 05:43:44 PMHi all, Merry Christmas!
QuoteI have added other buildings of the era and a few vehicles can be seen, to aid with scaling as it seems off. Compared to the buildings, the stories are too low but compared to the vehicles and pedestrians, they are a slight bit too large. Can anyone give a quick opinion on this?
Quote from: zook2 on February 14, 2021, 09:59:37 AMExcellent work indeed! Are they in the pakset already?