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[Bug] Bad logic of overtaking of loading_only_mode

Started by Ranran(retired), July 16, 2020, 11:06:05 AM

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Ranran(retired)

I noticed a issue with the overtaking logic while testing the display testing I posted in this thread.

The current specifications of simutrans do not allow overtaking next to an intersection.
So I used to think that at least the bus stop must be at least 2 squares away from the intersection for the loading_only_mode(Overtake stationary only) to work properly.

But as you can see in this image, it doesn't work in some directions. The yellow-green tile indicates that the bus stop is in loading_only_mode(Overtake stationary only mode).
It cannot overtake from the north and west. We need one more tile on the front side.
It's hard to meet the conditions of being able to overtake in the city, so it reduces the value of this feature. Also, when the camera is rotated, the change of overtaking ability will occur. This means that the rotation of the camera is not correctly supported.

EDIT:
(halt mode was an error in loading_only_mode. Corrected the expression)
ひめしという日本人が開発者達の助言を無視して自分好みの機能をextendedに"強引に"実装し、
コードをぐちゃぐちゃにしてメンテナンスを困難にし(とりわけ道路と建物関連)、
挙句にバグを大量に埋め込み、それを知らんぷりして放置し(隠居するなどと言って)別のところに逃げ隠れて自分のフォーク(OTRP)は開発を続けている
その事実と彼の無責任さに日本人プレイヤーは目を向けるべき。らんらんはそれでやる気をなくした(´・ω・`)
他人の振り見て我が振り直せ。ひめしのようにならないために、らんらんが生み出したバグや問題は自分で修正しなくちゃね(´・ω・`)