The International Simutrans Forum

 

Author Topic: ignored waypoints  (Read 232 times)

0 Members and 1 Guest are viewing this topic.

Offline funnychen

  • *
  • Posts: 2
  • Languages: english , german
ignored waypoints
« on: May 27, 2020, 07:54:28 PM »
Hi there =D,

maybe there is a problem with the Game. I hope the Problem is not me =D. I create a long shedule with a lot of stops and waypoints between it. So i become a lot of stucked vehicles cause the vehicles ignores the setted waypoints. I create them to steering the traffic trough the city. But like i said they jump from stop to stop withount walking too the waypoint first. Anyone knows or observed that problem too?

Greetings to all =D

funnychen

Offline jamespetts

  • Simutrans-Extended project coordinator
  • Moderator
  • *
  • Posts: 20207
  • Cake baker
    • Bridgewater-Brunel
  • Languages: EN
Re: ignored waypoints
« Reply #1 on: May 28, 2020, 01:26:02 PM »
Thank you for your report, and I am sorry that you are having problems. Are you able to upload a saved game in which this issue can reliably be reproduced at a specific place and time?

Offline funnychen

  • *
  • Posts: 2
  • Languages: english , german
Re: ignored waypoints
« Reply #2 on: May 29, 2020, 05:07:42 PM »
Hi,

sry but im a little simutrans extended newbie. I dont know where can i find the save game but i play on the Bridgewater-brunel.me.uk server with the britain 128 pak. If u tell me how to help i will try it =)

On the Bridgewater server its to see in the City Glyderdale, the Line "Passagiere maringpool - Glyderdale" wont folow the waypoints and block each other.
greets

funnychen