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Offline Yona-TYT

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Scenario Tutorial pak64
« on: June 19, 2020, 04:47:10 AM »
Scenario Tutorial pak64 v1.4.20

Update:
Final version of the tutorial scenario for pak64.
Scenario -> http://www.mediafire.com/file/4xokq32geebitph/tutorial_pak64-v1.4.20.zip/file
« Last Edit: September 10, 2020, 11:20:49 PM by Yona-TYT »

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #1 on: June 23, 2020, 12:49:03 AM »
The second version of tests is ready!

Scenario : https://www.mediafire.com/file/nhzy3hqg7u1ef42/tutorial_pak64v-1.2.00-Test-2.zip/file
I have completed Chapter 4 and 5, only 6 and 7 remain.

Any help with translations welcome!

Try and notify me of any stuck.  :P

Regards!.  ;)

Offline Andarix

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Re: Scenario Tutorial pak64
« Reply #2 on: June 23, 2020, 06:06:34 AM »
....
Any help with translations welcome!
....

mmh, I partial translated Tutorial pak128 here

not include in latest version

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #3 on: June 23, 2020, 05:41:18 PM »
mmh, I partial translated Tutorial pak128 here not include in latest version
I see that they are very outdated, I have made a lot of changes in the texts and the order of the files, looking for more convergence between the pakset and also to adapt to the specific pak64.

I leave you a complete list of the changes in the text files:

Code: [Select]
// ------------------------------------------------ ---------------------------------
Chapter 1 ==================================
The order of the files has changed:
a new step is added at startup.
The new order is as follows:
- step 1 is now: step2
- step 2 is now: step3
- step 3 is now: step4

Chapter 2 ==================================
step C ------------------------------------------------ -----------------------------
{posb} is now called {list}
step D ------------------------------------------------ -----------------------------
{posb} is now called {list}
step G ------------------------------------------------ -----------------------------
New variable is added to display a "Stops list" {list}.
The order of the files has changed:
The file has been removed: "07_3-4.txt"
The new order is as follows:
"07_1-4.txt" is now called "07_1-3.txt"
"07_3-4.txt" is now called "07_2-3.txt"
"07_4-4.txt" is now called "07_3-3.txt"

Chapter 3 ==================================
step A, B, C, D, E, F, G ------------------------------------ -----------------------------------------
Two variables are added for the load type: "{good1}" and "{good2}"

step B ------------------------------------------------ -----------------------------
The order of the files has changed:
Files have been removed: "02_2-5.txt" and "02_3-5.txt"
The new order is as follows:
"02_1-5.txt" is now called "02_1-3.txt"
"02_4-5.txt" is now called "02_2-3.txt"
"02_5-5.txt" is now called "02_3-3.txt"
The file "02_2-3.txt" has been renewed, (review).

step C, E, F, G ------------------------------------------ -----------------------------------

Added new variable for the number of tiles covered by the train {tile}
step E ------------------------------------------------ -----------------------------
New variable is added for the number of wagons {wag}.

step G ------------------------------------------------ -----------------------------
New variable is added for the number of wagons {wag}.

step H ------------------------------------------------ -----------------------------
The order of the files has changed:
The file has been removed: "08_1-6.txt"
The new order is as follows:
"08_1-6.txt" is now called "08_1-5.txt"
"08_2-6.txt" is now called "08_2-5.txt"
"08_3-6.txt" is now called "08_3-5.txt"
"08_4-6.txt" is now called "08_4-5.txt"
"08_6-6.txt" is now called "08_5-5.txt"
All files have been renewed (review).

step I ------------------------------------------------ -----------------------------
The order of the files has changed:
Files have been removed: "09_3-5.txt", "02_4-5.txt" and "02_5-5.txt"
The new order is as follows:
"09_1-5.txt" is now called "09_1-2.txt"
"09_5-5.txt" is now called "09_2-2.txt"
New variable is added to display a "Way list" {list}.

Step K ------------------------------------------------ -----------------------------
Completely redesigned, all files are changed to: "goal_step_11.txt" (check).

Chapter 4 ==================================
step A, B, C, D, E ---------------------------------------- -------------------------------------
Two variables are added for the load type: "{good1}" and "{good2}"

step B ------------------------------------------------ -----------------------------
Modified file: "goal_step_02.txt" (review).

step D, E ---------------------------------------------- -------------------------------
New variable added for total number of ships {all_cov}

step D ------------------------------------------------ -----------------------------
Completely redesigned, all files are changed to: "goal_step_4.txt" (check).

step E ------------------------------------------------ -----------------------------
The order of the files has changed:
The file has been removed: "05_3-4.txt"
The new order is as follows:
"05_1-4.txt" is now called "05_1-3.txt"
"05_2-4.txt" is now called "05_2-3.txt"
"05_4-4.txt" is now called "05_3-3.txt"

step G ------------------------------------------------ -----------------------------
Modified file: "goal_step_07.txt" (review).
New variable is added to display a "Dock list" {list}.

Chapter 5 ==================================
The order of the files has changed:
a new step is added: "goal_step_02.txt" (check).
The new order is as follows:
"02_1-2.txt", "02_2-2.txt" are now: "03_1-2.txt", "03_2-2.txt"
"03_1-2.txt", "03_2-2.txt" are now: "04_1-2.txt", "04_2-2.txt"

Edit.
Here is a version with the updated texts:
https://www.mediafire.com/file/jvfu1xp9c4ehq0o/tutorial_pak64v-1.2.01-Test-2.zip/file
« Last Edit: June 23, 2020, 07:08:01 PM by Yona-TYT »

Offline Andarix

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Re: Scenario Tutorial pak64
« Reply #4 on: June 25, 2020, 05:55:56 PM »
mmh, in en.tab missing text include es.tab

Code: [Select]
You must build a stop in [%s]

Code: [Select]
Debes seleccionar un [%s].
You must select a [%s].

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #5 on: June 26, 2020, 12:35:35 AM »
mmh, in en.tab missing text include es.tab
Code: [Select]
You must build a stop in [%s]
Code: [Select]
Debes seleccionar un [%s]. You must select a [%s].
Thank you very much for your help!.  8)

The correct text is "You must build a stop in [%s] first", I have fixed it in file es.tab.

There was a duplicate of this text "You must select a [%s].", I have fixed it and moved it to the common texts.

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #6 on: June 26, 2020, 06:24:42 PM »
This is almost done, I think it can already be included in the pak64, if @prissi agrees, I'm not sure how much time is left for the next version of simutrans.  ???

Scenario: https://www.mediafire.com/file/133bo8i0eno633v/tutorial_pak64v-1.3.00-test-3.zip/file



Changes:
Code: [Select]
General ====================================
Global variables defined for vehicle limits.
Slight modification on the map to allow connecting the transformers without the need for a tunnel.
Error correction

Texts tab ==================================
The following text is changed to show the name of the station.
Select station No.%d
Select Station nr.%d [%s]

Chapter 5 ==================================
Step D ------------------------------------------------ -----------------------------
The order of the files has changed: new file "04_3-3.txt"
A new mail convoy (ship) is added (check).
The new order is as follows:

"04_1-2.txt" is now: "04_1-3.txt"
"04_2-2.txt" is now: "04_2-3.txt"

Offline Andarix

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Re: Scenario Tutorial pak64
« Reply #7 on: June 27, 2020, 03:37:41 PM »
mmh

in folder en exists 02_1-3, 02_2-3 and 02_3-3

in folder es exists 02_1-5, 02_2-5, 02_3-5, 02_4-5 and 02_5-5

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #8 on: June 27, 2020, 06:22:26 PM »
mmh

in folder en exists 02_1-3, 02_2-3 and 02_3-3

in folder es exists 02_1-5, 02_2-5, 02_3-5, 02_4-5 and 02_5-5
Yes, it is because I am not done with the Spanish translations yet.
Edit.
Wait a minute, you mean chapter 3 right? ... this is fixed ... I think you should clean up those folders.
« Last Edit: June 27, 2020, 06:34:24 PM by Yona-TYT »

Offline Andarix

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Re: Scenario Tutorial pak64
« Reply #9 on: June 27, 2020, 08:34:03 PM »
es/result.txt not translated

chapter 03

the files 08_x-5 not translated to spain and file details.txt missing

chapter 04

at es exist a file 04_2-2.txt, this missing at en

chapter 05

goal_step_02.txt not translated to es



rule.txt in several chapters not translated into it es
« Last Edit: June 27, 2020, 09:09:58 PM by Andarix »

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #10 on: June 27, 2020, 09:32:22 PM »
es/result.txt not translated
Yes, I will translate soon.
chapter 03 the files 08_x-5 not translated to spain and file details.txt missing
I have not given high priority to Spanish translations, I will solve as soon as I can.
The file "details.txt" is obsolete, it should not exist (I had deleted it, but it came back for some reason).

chapter 04 at es exist a file 04_2-2.txt, this missing at en
That is another obsolete / junk file, before (in pak128) there were two providers, now there is only one (the oil platform) .... I have already removed it thanks !.

chapter 05 goal_step_02.txt not translated to es
Correct, again, I don't give much priority to Spanish, I'm going to translate what I can, I know it's there.


Thank you very much for your report!.

Note: Remember that chapters 6 and 7 are not ready yet (in fact I haven't started with planes yet .
:p


Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #11 on: July 03, 2020, 04:25:32 PM »
New version of tests, I have already completed chapter 6 and 7 and I have fixed the missing Spanish translations.

I have removed some variables (seemingly unused), hope everything keeps working fine.

If no more errors are achieved then it's time to integrate with pak64 :) .

https://www.mediafire.com/file/kyxbetzfi26ph6j/tutorial_pak64v-1.4.00-test-4.zip/file

Offline prissi

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Re: Scenario Tutorial pak64
« Reply #12 on: July 09, 2020, 02:48:01 PM »
That would be indeed a good idea!

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #13 on: July 09, 2020, 08:25:02 PM »
I wanted to finish before the next version of simutrans, but I haven't had time to do the final tests on the script.

Offline Andarix

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Re: Scenario Tutorial pak64
« Reply #14 on: July 17, 2020, 09:33:01 AM »
I think the city names are invalid for pak64.

Quote
#__________________________________city names___________________________________
#__________________________________city names___________________________________
Cantebury
Cantebury
Lancaster
Lancaster
Rio de Abajo
Rio de Abajo
Westminster
Westminster

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #15 on: July 18, 2020, 09:02:06 PM »
I think it is not necessary to translate the names of the cities, so I would like to delete this.

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #16 on: August 12, 2020, 08:13:42 PM »
Final version of the tutorial scenario for pak64.
Scenario -> http://www.mediafire.com/file/dgzv1ruzvcdftpt/tutorial_pak64-v1.4.10.zip/file


@Prissi, I would like to integrate this script to pak64, I consider that this project is already completed.  8)

Offline prissi

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Re: Scenario Tutorial pak64
« Reply #17 on: September 09, 2020, 06:35:26 AM »
When testing this script, it fails after building a bridge in chapter 2.nut line 166 with The indexs get_name() does not exist. I used it with german default language and build a modern road bridge.

As suggestion the scenario schould explain about stop coverage because when building the line to Malliby.

Next crash in chapter2.nut at line 238 same error as above, just after building the connection. (I did rotate the map because I could not find the missing stop marker.)

That time I was no able to resume the script.

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #18 on: September 09, 2020, 01:44:54 PM »
When testing this script, it fails after building a bridge in chapter 2.nut line 166 with The indexs get_name() does not exist. I used it with german default language and build a modern road bridge.

Next crash in chapter2.nut at line 238 same error as above, just after building the connection. (I did rotate the map because I could not find the missing stop marker.)

That time I was no able to resume the script.
I have not been able to replicate the error.I have made a quick review and I realize that the lines "166" and "238" that you mentioned do not correspond to the indicated error messages (in fact line 238 is a "}" closing a block), you are using the latest version of the script?

The last one is v1.4.10

As suggestion the scenario schould explain about stop coverage because when building the line to Malliby.
Thanks, I will take it into account for the next one. :)

Offline prissi

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Re: Scenario Tutorial pak64
« Reply #19 on: September 09, 2020, 02:43:21 PM »
Oh sorrz. Maz I sugest to edit zour first post to update the link.

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #20 on: September 09, 2020, 02:56:58 PM »
Oh sorrz. Maz I sugest to edit zour first post to update the link.
Certainly, I forgot to update that link.  :-[

Offline prissi

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Re: Scenario Tutorial pak64
« Reply #21 on: September 10, 2020, 12:10:44 PM »
Chapter 2 stop building: The highlitghting of the tiles before (instead marker) was much easier to see. Also why you ask to go slalom through the town. That is not a good idea, since you are wasting a lot of income this way.

Future dock: Please remove the copy backwards button. This horrible thing has absolutely no meaning for useful gameplay, and can be even hidden by paksets. Also why no use the copy convoi button. This is annoying. Also the tutorial should mention, that you need to select the line for the next bus from the dropdown.

Connection to Mallaby. There is a stop to build which is not used. Also, since buses work with profit with 50% load, it makes sense to wait at stops with multiple stops for 50% load. Also there are two stops Pollingwick H to add to the schedule, which is impossible. So I had to click to next to advance.

Next step "tile is we are going to set up a bus service in the town {name}". 

For the second rail line, reusing the depot would be nice ...

For building the second track, one better mention the CONTROL key for building straight tracks.

The keys for underground up and down in pak64 are + and -

Why the stations have these useless connectors at the end?

With trains, minimum load waiting time 1/4 is very short ...

Ship: One has to click on OPil rigg twice!

There I got stuck: None of the tiles for the harbor at the Refinery were allowed (I used the single tile goods dock). There was a warning windows showing either "0" or after much more clicking, I was asked if I am lost.

The passenger stops for ships are strange. Rather set a line of passengers to the oil rig and refinery! Also clicking on the harbour is something I never do. I usuallz stop my ships one tile before the harbour.
« Last Edit: September 10, 2020, 01:34:30 PM by prissi »

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #22 on: September 10, 2020, 02:45:49 PM »
Chapter 2 stop building: The highlitghting of the tiles before (instead marker) was much easier to see. Also why you ask to go slalom through the town. That is not a good idea, since you are wasting a lot of income this way.
I have changed to "highlitghting", and have removed the "text labes", although I can make them using the public service so there are no additional costs.




Future dock: Please remove the copy backwards button. This horrible thing has absolutely no meaning for useful gameplay, and can be even hidden by paksets. Also why no use the copy convoi button. This is annoying. Also the tutorial should mention, that you need to select the line for the next bus from the dropdown.
I didn't think they would hate the "copy backwards" button hahaha  ;D , I have to improve this, I also see a lot of sense using the "copy convoi" button, it's just that originally I wanted to teach a bit how to add lines when buying new vehicles.


Connection to Mallaby. There is a stop to build which is not used. Also, since buses work with profit with 50% load, it makes sense to wait at stops with multiple stops for 50% load. Also there are two stops Pollingwick H to add to the schedule, which is impossible. So I had to click to next to advance.
  Thank you very much, I had not noticed that the list was wrong (a stop was missing and the first was duplicated), I have already fixed it.


Next step "tile is we are going to set up a bus service in the town {name}". 
I should avoid using variables here, so I'd better have changed the text to: "In this chapter we are going to set up the first bus networks."



I still have to review chapter 3 and 4 (work in progress).

Offline prissi

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Re: Scenario Tutorial pak64
« Reply #23 on: September 10, 2020, 03:07:10 PM »
Anyway, I plan to put the tutorial to pak64 with the next release. Even now it is better as anything else ...

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #24 on: September 10, 2020, 03:16:26 PM »
Anyway, I plan to put the tutorial to pak64 with the next release. Even now it is better as anything else ...
That's great, but I need to fix the bug I found in chapter 4 as a priority, I'm going to release a new version today!

(I used the single tile goods dock)
This is the problem! I configured this for the water climate, on land clicking is not allowed. :-[

It is difficult to solve, because when obtaining the list of dock tiles only 1 (the slope) is obtained, I do not know how to know which is the tile in the water where the ship is routed I am afraid.
« Last Edit: September 10, 2020, 08:02:27 PM by Isaac Eiland-Hall »

Offline Yona-TYT

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Re: Scenario Tutorial pak64
« Reply #25 on: September 10, 2020, 11:19:22 PM »
Here is a new version, I have corrected only what I consider to be the highest priority,
@prissi if there is some time I will publish another one with all the corrections you mentioned.


It took me some time, but it corrected the problem with the single-tile docks.  :P

Scenario: tutorial_pak64-v1.4.20.zip