Started by [C] Ranran, June 27, 2020, 11:31:06 AM
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Quote from: Freahk on July 22, 2020, 01:50:44 AMIirc, standard had just fixed a quite simmilar issue half a year ago or something like this by artificially flattening the terrain and then building a bridge with slopes on top of it.In standard the problem was that towns won't build any bridges over rivers if there is a half-height slope involved (which would still be better than the obstructive behavior)
Quote from: Vladki on July 22, 2020, 07:04:58 PMMaybe this one?r8911: city more strongly attempt to build double height bridges over navigable rivers
QuoteWhile looking for that I found this which sound like a bug I hit in extended too:r9084: enable bridge starting at tiles with road & tram
Quote from: jamespetts on July 22, 2020, 08:28:45 PMI have modified it so that single height bridges can be built over public rights of way that have not been used either in the current or the last month.
Quote from: Freahk on July 29, 2020, 09:09:31 PMI guess it's solved for rivers and canals. At least I've not seen this kind of obstruction anymore.Real water is a different thing though. There had been some obstruction of this kind after the fix.
Quote from: jamespetts on August 18, 2020, 10:04:03 PMIs anyone able to upload a reproduction case in which this reliably occurs at a specific date and time in the saved game?
Quote from: jamespetts on August 18, 2020, 10:04:03 PMI assume that the canal had had shipping traffic in the last month?
Quote from: Freahk on August 27, 2020, 11:09:52 AMShould be moved out of the solved section though.