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[BUG] Immediate desyncs when using *_overrides_savegame_settings on a server

Started by Mariculous, September 23, 2020, 02:06:49 PM

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When a server is using any of the *_overrides_savegame_settings, any clients will desync.
This can be reproduced by, for example, setting pak_overrides_savegame_settings = 1 and hosting the demo save as a server.
Even when connecting locally from the same installation of simutrans, the client will desync quickly.