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Edit gui's fixed text color is unreadable in high contrast theme

Started by Ranran(retired), March 03, 2021, 11:34:21 PM

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Ranran(retired)

For example, the monument color is set to COL_BLACK, but the high contrast theme is unreadable because it has a black background.
This was the same for extended, so I created a first aid patch to fix it.
As with the player color, the brightness can be changed by setting the theme. The color may change slightly from before. Still, blue can be difficult to read. That's because the original blue player color has such a problem.
This is because, as pointed out earlier, there is no rule in the gradation of the player color, and dark colors continue(ex, in blue), suddenly brighten(ex, in gray), or sometime the same color continues (ex, in orange).
ひめしという日本人が開発者達の助言を無視して自分好みの機能をextendedに"強引に"実装し、
コードをぐちゃぐちゃにしてメンテナンスを困難にし(とりわけ道路と建物関連)、
挙句にバグを大量に埋め込み、それを知らんぷりして放置し(隠居するなどと言って)別のところに逃げ隠れて自分のフォーク(OTRP)は開発を続けている
その事実と彼の無責任さに日本人プレイヤーは目を向けるべき。らんらんはそれでやる気をなくした(´・ω・`)
他人の振り見て我が振り直せ。ひめしのようにならないために、らんらんが生み出したバグや問題は自分で修正しなくちゃね(´・ω・`)

Dwachs

Parsley, sage, rosemary, and maggikraut.