Started by freddyhayward, June 14, 2021, 01:04:35 AM
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Quote from: Matthew on June 14, 2021, 04:13:51 AMThe pak balancing spreadsheet explains this. The boat horses also carry the cost of a single unskilled worker, who is supervising the horse:The canal barges don't carry any crew cost. By contrast, the horses for road use are controlled by the driver on the coach/cart (who can control a variable number of horses) and the crew costs are born by that part of the convoy.
Quote from: freddyhayward on June 14, 2021, 05:37:39 AMIn that case, goods carts don't have a crew cost either.
QuotePerhaps there should always be a leading horse or pair that bears the crew cost regardless of whether the driver physically sits there.
Quote from: Matthew on June 14, 2021, 11:39:14 AMIf you want to rework convoy composition (not something I am advocating), then the best solution would to change the way we model convoys, from "a group of vehicle and hold objects" (where horses and post boys are counted as vehicles) to "a group of vehicle, hold and crew objects", with crew objects displayed in the depot etc. but not on the map. "Horse(s) must be followed by a cart/coach/wagon/barge" would then become "horses must be followed by a driver who must be followed by a cart/coach/wagon/barge". Players would be able to see clearly in the depot window what objects they needed and the reasons for costs would be displayed transparently, instead of requiring cross-reference to a spreadsheet outside the game.
Quote from: freddyhayward on June 14, 2021, 11:52:36 AMI'm not advocating reworking convoy composition - this would simply be a pakset change introducing leading horses which would be identical to existing ones with "(front)" appended to their names similar to multiple-unit trains. Front horses will must be the start of the convoy, middle horses must follow front or middle horses, and coaches and carts must follow front or middle horses.