Started by jamespetts, August 22, 2021, 12:11:36 PM
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Quote from: jamespetts on August 22, 2021, 12:11:36 PMNote that roads loaded from existing saved games will retain the maximum speed embedded in those roads when they were first built or last upgraded.
Quote from: Matthew on August 23, 2021, 01:06:35 PMIt seems that existing Unsurfaced roads cannot be upgraded to the new 14km/h Improved, because they show up as Improved already. So we won't really see the benefit of this until new games are started.
Quotemax speed; could not be taken for desc, since other object may modify the speed
Quote from: Freahk on August 23, 2021, 03:25:32 PMIs that behavior intended or just "how it is"?From the code This relates to speed limits that do not come from the way itself but from bidges, level crossings, degradation and so on.When loading a savegame, those speed limits can be reconstructed from these properties without storing/loading the speed limit by itself.