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Author Topic: New game - familiar grafics.  (Read 402 times)

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Offline mobosbro

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New game - familiar grafics.
« on: January 08, 2022, 03:32:01 PM »
Hi im Fabian, moistboys bro.
He created the start of the Pak.32.Comic and i made some Buildings aswell.
I am creating a brand new Isometric Pixel SOcial Game. Working title: We Love Africa
I am looking for a few freelancing Artists to help me with some 196x196 Pixel or Vector Grafics. There is no payment involved, but if the Prototype is ready I will launch a kickstarter campain, if you are still willing to participate maybe some of the Kickstarter Fund can become yours.

Prissi allowed my request.

Greets from Berlin
mobosbro

Offline Leartin

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  • PAK-DEV P192C
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Re: New game - familiar grafics.
« Reply #1 on: January 09, 2022, 11:28:36 AM »
Seems your inbox is already full. Just wondered about your intended scale - whether overlap with p192c would be possible.

Offline mobosbro

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Re: New game - familiar grafics.
« Reply #2 on: January 11, 2022, 11:25:44 PM »
You are completely right 192x192px is my scale.
My inbox only holds 1 msg i deleted it now.
I upload some prototypes of grafics:
https://abload.de/img/berlininktake4.png
https://abload.de/img/europamockup2wjw6.png
https://abload.de/img/hinterspj4e.png
https://abload.de/img/hinter23fkox.png
https://abload.de/img/pictoaxj6s.png


https://abload.de/img/weloveafrika26kj6g.png

Last one is the Working Title, the game has an charity aspect. Play 2 Save is the model i create there.
« Last Edit: January 11, 2022, 11:36:14 PM by mobosbro »

Offline Leartin

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Re: New game - familiar grafics.
« Reply #3 on: January 12, 2022, 12:06:33 PM »
You are completely right 192x192px is my scale.
That's the tile size I guess. Scale has a slightly different meaning. Using examples from Simutrans, there is a pak64.H0, which has trains about the same size as in pak192.comic - same scale, different tile size. I suppose your game has some scale where tiles represent buildings, not just characters like eg. XCom, since you post here and care about characters behind stuff based on your clipping tests.

Let's put it another way:

This is one of the buildings in p192c. It's not African, rather Arabian, but if it was - would it fit your game in scale and style? This would allow a graphical exchange benefiting both projects.
If that's not what you are after, due to style or for other reasons, I'd still like to know what you are looking for. As a pixel artist, I can do different stuff than I did for p192c, but it will always be pixel art.

If you want a smooth vector style or 3D renders, I couldn't help.

Offline mobosbro

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Re: New game - familiar grafics.
« Reply #4 on: January 12, 2022, 10:06:43 PM »
The style would fit nicely, needed are african buildings aswell as european, sieht richtig nice aus, we can share grafics, i would be glad. Tell me pls what grafic tool you use Photoshop Asprite or some other.

Grüße
mobosbro

Offline mobosbro

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Re: New game - familiar grafics.
« Reply #5 on: January 14, 2022, 02:17:09 PM »
Sry doublepost
This is what a Gamegrafic would be made out:
pic1 and 2 are needed. last pic is the result at night (minus stars)
Credit goes to Leartin


Edit:
I work on the terrain right now.
« Last Edit: January 15, 2022, 08:32:39 AM by mobosbro »