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Early hardware supply chain

Started by SEM, December 18, 2014, 07:56:45 PM

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SEM

Been playing a 1750 start, and noticed a couple of oddities.

1) The iron ore mine seems to have a much higher OutputCapacity (1000) than anything else in that era (usually around 50-70).  Might be worth changing that to the same values used for the coal mine , or thereabouts.

2) I see some odd effects in the yard of the hardware shop itself (especially when scrolling in & out or after hovering the cursor over it).  Should HardwareShop1750 & HardwareShop1790 in hardware-shop.dat have needs_ground=1 set?